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 1 
 on: Today at 07:59:49 AM 
Started by poppers - Last post by Markus Krause
Installing Tone2 products on Mac

After ordering a product from us, you will receive an email with download links, after downloading your product you will have a PKG file. You received a key-file (*.t2k) in the email with the download links from Shareit. This key-file is used to unlock the full version. Do not open or edit this key-file with a text editor! This will damage the file!

Below you will find both automatic and manual authorization procedures, follow the steps in either of these to authorize your product.

A) Automatic product installation

1)   Exit your host program (e.g. Logic, Ableton...). Make sure that you closed it completely!

2)    Double-click on the PKG file and install the full version of the plugin: Note: the demo versions cannot be unlocked.

3)    If you are on macOS 10.13 (High Sierra) or you need to reboot your Mac. Otherwise it does not detect new Audio Units.

4)    Open your host program.

5)    Do a plugin re-scan in the host if it does not list the plugin you just installed. Detailed instructions on how to perform a re-scan can be found in your host's manual. Reboot the Mac if the plugin still can't be found.

6)    Insert the plugin.

7)    Left-click in the "Click here to activate the product" screen.

8 )    Browse-to and select the key-file (Icarus.t2k / Gladiator2.t2k / etc.) you received from us to activate the full version.

9)    Restart the plugin. Note that some hosts programs may require a complete restart for the plugin to function correctly.


B) Manual product installation


1)    Exit your host program. Make sure that you closed it completely!

2)    Install the full version of the plugin. Note: the demo versions cannot be unlocked.

3)    If you are on macOS 10.13 (High Sierra) or you need to reboot your Mac. Otherwise it does not detect new Audio Units.

4)    Copy your plugin key-file (e.g. Saurus.t2k) to the "HD/Library/Audio/Plug-ins" folder
    Open your host program.

5)    Insert the plugin.


If you need further information about installing plugins please take a look at the handbook of your host software.

 2 
 on: Today at 07:57:48 AM 
Started by tatsyn - Last post by Markus Krause
On PC:

Rename a .png file to IcarusSkin.dat and store it in the same directory as the dll.

On Mac:

View the content of Icarus.vst and replace bmp00128.png with another png image.

 3 
 on: Today at 07:57:40 AM 
Started by abject39 - Last post by abject39
Worked like a charm! I see I have quite a bit to learn to get this fully understood. Is an updated manual coming that explains this more? Current options like rotate aren't in it at all.

 4 
 on: Today at 07:54:41 AM 
Started by abject39 - Last post by Markus Krause
The phase allignment of the partials from a triangle is not 0. It is 90 degrees.

In the wavetable editor:

1) Phase-> Set to value 25 (=90 degrees) to set the phase allignment of the partials
2) Phase-> Rotate 25 to move the zero crossing to the start

 5 
 on: Today at 02:36:16 AM 
Started by abject39 - Last post by abject39
Having issues with a wavetable file. I've imported a recorded triangle waveform. The phase of it isn't aligned to 0. This is what it looks like https://1drv.ms/u/s!AnhYfvhn4oMAu958vQvng0u6_quslw. I want to shift it over so that it aligns like this https://1drv.ms/u/s!AnhYfvhn4oMAu959o_frsC82NXj9tA. I tried setting the phase to 0 but that seems to set all phases of all partials to -100 (weird that it calls it 0 but no big deal). I tried using the rotation function but it isn't completely precise. Is there a precise way to shift the waveform so that the zero crossing point aligns to the beginning and end of the waveform?

 6 
 on: Today at 01:34:14 AM 
Started by Markus Krause - Last post by abject39
Ohhh and one more thing. How about a "sync<-OSC 3" to hard sync oscillators to each other. That would be awesome!

 7 
 on: Today at 01:31:39 AM 
Started by Markus Krause - Last post by abject39
Another feature that would be nice to have is a keyboard on the bottom of the synth outside of the browser panel or at least the option to add it. Sometimes it is easier to just click a key to play when sound designing.

 8 
 on: February 20, 2019, 05:14:45 PM 
Started by poppers - Last post by poppers
Hi, i am working with Logic 10.4.3 on Mac OS Sierra 10.12.6.

After installing Electrax 2.6 the component opens blank, with just a picture of the plugin??


Anyone?

 9 
 on: February 20, 2019, 01:48:03 PM 
Started by tatsyn - Last post by abject39
This is really cool. I didn't know this was even possible. How do you create the skins? I'd make some too if I knew how to edit the skins. I do basic graphic design. Just don't know where the files for the GUI are even stored. Also how do you add/install these for Icarus to use them?

 10 
 on: February 19, 2019, 12:17:34 AM 
Started by Markus Krause - Last post by MarkH
I would love to see a Filter section implemented in Nemesis as I always find myself using a 3rd party filter plugin with Nemesis.

Comb, Vowel, All pass, LP, HP, BP, BR, etc. would be very nice to have onboard.

I would like to see the amount of Effects slots increased from 2 upto 4 or 8. There are alot of nice effects to mix and match in Nemesis.

Some other new ideas could be to add some assignable Macro knobs. A custom LFO shape editor.

Keep up the good work.

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