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Author Topic: RayBlaster2 released  (Read 2573 times)

Markus Krause

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RayBlaster2 released
« on: March 03, 2017, 09:59:20 AM »
RayBlaster2 uses a new syntheisis technique called Impulse Modeling Synthesis (IMS).

What is IMS?

Conventional synthesizers employ what is known as ‘subtractive synthesis’: An oscillator plays a looped waveform that is passed through a filter to shape the sound. By contrast, RayBlaster2 utilizes an entirely new and radically different approach to sound generation. It creates its distinctive sound by combining many short bursts of energy to form a complex sound. The innovative synthesis method provides a wide range of unique sounds, which can’t be created by other synthesizers.


Sounds

RayBlaster ships with a library of 1076 presets created by professional sound designers. Many complex sounds such as arpeggiators, vocals or drumloops automatically synchronize to the BPM. 
For fast & easy access, all sounds are arranged into categories.
A comfortable patch browser provides instant access to a huge sound library with ready-to-use patches.


Modulation

 
By using drag&drop or the modulation matrix, RayBlaster2 allows to connect dozens of modulation sources to all important sound parameters. Almost any parameter can be modulated with audio-rate speed.
 
 
Effects

RayBlaster2 comes with a huge variety of effects that were developed and fine-tuned to complement RayBlaster's Impulse Modeling Synthesis. 44 different stereo effects are included: A large variety of Reverbs, Delays, Chorus, Ensemble, Phaser, Flanger, Rotary, Compressor, Amp-Sim, Equalizer, Surround-Encode, TranceGate, Resonator, Hypersaw, ....


Waveforms, Samples & Resynthesis

In addition to importing impulse responses of filters, it is possible import the waveform of any other synthesizer into RayBlaster2. The waveforms and impulse responses can be morphed in real-time. It is also possible to resynthesize short samples like a drumloop or a vocal phrase. RayBlaster2 offers many possibilities to synchronize complex sounds to BPM as well as providing the ability to manipulate the pitch, timing and the timbre of the sounds in real-time.


System requirements

PC: Windows XP / 7 / 8 / 10 / Vista
PC formats: 32-bit VSTi, 64-bit VSTi, 32 bit standalone, 64 bit standalone
Mac: Mac OSX 10.6 or higher
Mac formats: 32-bit VSTi, 64-bit VSTi, 32-bit Audiounit, 64-bit Audiounit
 

Whats’ new in RayBlaster2?


RayBlaster2 comes with a large amount of new features, an enhanced sound engine, a reworked user interface, over 500 additional patches, a patch browser, drag & drop modulation and many enhancements. Tone2 says: "We did not change the look and replace the GUI skin to make it look more ‘new’. Instead of this we decided to invest our time into what’s really important: The sound, the content and the workflow."
RayBlaster2 is 100% downward compatible with all previous versions. All existing song projects and patches can be loaded without any further steps necessary. They will benefit from the enhanced sound quality.


New features:

Over 500 new patches by professional designers, the total number of patches has increased to 1076
Added a comfortable patch browser
Drag & Drop modulation: Drag an envelope or lfo and drop it to a knob to modulate it
Midi learn support: Right-click on a knob to assign a CC
The new synth engine is now able to create bass sounds and more realistic lowpass filter sweeps
Hovering the mouse over a knob shows a box with information
39 DC waveform types have been added, which are suitable for bass and filter
Right-click on a knob opens a menu where you can assign a massive amount of modulation sources
Modulation depth control on top left of a knob if a source is assigned
Sectors on knobs show the modulation amount
A red sector is shown when clipping of modulation occurs
Added a random patch generator: Edit->'Create random patch'
Hovering the mouse over a knob shows the current parameter value and the modulation source
134 new impulse responses in wav format
10 additional high quality Reverb effects
5 additional delay effects
2 additional phaser effects
2 additional flanger effects
2 additional vibrato effects
1 additional chorus effect
1 additional tremolo effect
1 additional autopan effect
Added ‘Psychoacoustic+’, a new psychoacoustic mode with more’ presence’
The patches can be ranked by clicking on the stars in the patch browser
Patch rankings are stored as .rnk files within RayBaster_sounds
Information tags (like legato, unison, etc) for every patch are shown in 'info' tab of the patch browser
File->'Quick save patch' overwrites a patch with the new settings
Additonal osc window functions 'Triangle','Hard square','Harder square', 'Taper', 'Sine', 'Fish', 'Add square', 'Lips'
Responsive and smart GUI with tooltips
Parameters can be reset to the default value with right-click->reset
Switching the effect type now selects good default paramter values
4 additional sound categories 'Wobble', 'Pluck', 'Pad 2' and 'Sequence'
Edit->'Clean matrix' cleans up the mod matrix and resets unused slots
Edit->'Reset midi learn' removes all midi CC assignments
Added a 'Hypersaw' effect, which sounds like many detuned oscillators
32 bit wav file format support
Support for exotic wav file headers (Logic X)
Help->'Show version info'
Help->'Download updates'
Edit->'Init gate: Ramp up / down / up & down / down & up / random' initializes varius shapes for the step sequencer
 
 
Enhancements:

The synthesis engine has been reworked
More detailed overall sound
Extended sonic range with more 'low-end'
Reworked user interface
More soft parameter smoothing
It's more easy to get good results when building own sounds
More linear frequency response, especially for high frequencies
Enhanced sound of the effects by adding oversampling
The resynthesis is able to import larger samples
Higher precision for high freqeuncies when using the resythesis
Reworked many existing factory sounds
New knobs with enhanced performance
Enhanced sound of unison
Enhanced Init patch settings
File, Edit & Help menues now pop up from beneath
Updated and extended demo version
Better performance
More robustness and stability
Better compatibility with older hosts
Support for exotic mouse drivers
Better workflow
Higher quality waveform playback
Parameters are more easy to adjust
Clicking on 'Next Bank' now rotates to the first entry if the last one has been reached
Slighly enhanced gui skin and colors
Legato is more easy to setup
Many other small enhancements for the user interface
2x and 4x stereo unison is more easy to setup
Category is rotating for a more comfortable patch browsing
More precise coordinates for the layout
Enhanced sound of 'Delay' effect by adding spline interpolation
Enhanced sound of 'PingPong' effect by adding spline interpolation
Enhanced sound of 'Multitap' effect by adding a lowcut filter
Better sound quality by adding a high-end resampling algorithm
More smart mousewheel support
More chaotic behavour of the random lfo types in free mode
Enhanced performance
Higher quality waveform resampling
Extended range of synced LFO phase
Workaround for buggy hosts, which forget noteOff commands. The Arp does not longer produce a hanging note
 

Changes:

Matrix source 'Env1' has been renamed to 'Aux Env1'
'Gate' has been renamed to 'Step'
Moved some sounds to a different category
'Off' window function has been renamed to 'Off/Square'
'CLIP!' is not longer displayed
 

Factory sounds video:
https://youtu.be/i2x1FngCjoo

Mp3:
https://www.tone2.com/mp3download/Tone2_RayBlaster2_Dubstep.mp3
https://www.tone2.com/mp3download/Tone2_RayBlaster2_Ambient.mp3
https://www.tone2.com/mp3download/Tone2_RayBlaster2_Electronic.mp3

For more info about RayBlaster2 visit:
https://www.tone2.com/html/rayblaster2.html