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Author Topic: RayBlaster 2.8 (Mac)  (Read 1535 times)

Markus Krause

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RayBlaster 2.8 (Mac)
« on: April 14, 2022, 03:10:23 PM »
RayBlaster 2.8 (free update)

The update is available for free for all RayBlaster users. It adds native Apple M1 ARM support for Mac and contains enhancements.

New features:

- AudioUnit version supports M1 native.
- VSTi version supports M1 native.
- Help->'Show version info' displays the mode in which the plugin is running (ARM/Intel).


- Much faster loading times on M1 Macs.
- The native M1 support results in 20% lower CPU use compared to Rosetta2 Mode.
- More responsive GUI on M1 Macs.
- The ideal GUI size is detected automatically.
- Several small enhancements.


- Workaround for the 'unusual' designed audio architecture of FL Studio. It is not longer necessary to enable 'Use fixed size buffers' to avoid crackles.
- Clicking on the stars in the patch browser did not always work when GUI was set to big.
- Several small compatibility fixes for MacOS 11 and MacOS 12.
- Workaround for Apple's unrelieable AudioUnit validation. It is not longer necessary to reboot the Mac after an installation.


- AudioUnit is now an AUv2 plugin.
- AudioUnit and VSTi are now a Universal Binary for 64bit Intel and M1.
- Apple's development tools are unable to build 32bit Intel binaries when you support M1. Sadly we had to drop support for it.
- Apple's Notarisation and the M1 support requires a macOS version higher or equal than 10.11. If you still use an older version you must stick with RayBlaster v2.6.


Unlike what Apple suggests to their customers porting complex products to native M1 is not easy at all. In our case it did mean many months of additional work.
« Last Edit: June 02, 2022, 09:37:15 AM by Markus Krause »