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#41
Icarus / Hypersync soundset released
Last post by Markus Krause - November 06, 2025, 10:16:40 AM
Tone2 Audio has released Hypersync, a soundset for their synthesizer-workstation Icarus3.

https://www.tone2.com/hypersync.html

"Dive into the pulsating universe of electronic sound with Hypersync! Whether you're crafting driving EDM tracks, atmospheric pads, glitchy beats, or expressive arpeggios, Hypersync delivers interesting textures and movement."

Genres

EDM, Techno, Trance, Dance, Electronic, Trap, Cinematic, Soundtrack, Film score, Hiphop, and a wide variety of other music genres.

Highlights:

  • 202 patches meticulously designed for maximum expression:
  • 41 arpeggiators: dynamic sequences ready to ignite your compositions.
  • 161 gates: pulsating, syncopated patterns to energize your grooves.
  • Expert sound design that fully exploits Icarus's powerful wavetable engine.
  • Rich modulation possibilities — all the patches respond to mod wheel morphing the starting sound into a new evolving experience.
  • Properly normalized for consistent volume and fidelity.
  • Seamless installation and tight integration into the Icarus interface.
  • These aren't just static samples — they're fully crafted sound designs with expressiveness and range.

What's special about it?


Hypersync takes full advantage of Icarus's 3D wavetable capabilities, offering evolving and dynamic sounds that breathe and pulse with your performance. With its focus on arpeggiator and gate-driven patches, this set is a go-to for producers seeking rhythmic complexity, movement, and freshness.

https://www.tone2.com/mp3download/Tone2_Icarus_Hypersync.mp3

#42
Icarus / Re: Icarus feature requests
Last post by Markus Krause - October 21, 2025, 10:25:05 AM
Hello Bukuagh,

I assume that this is related to the mousewhell scrollspeed settings.
Open the mouse settings in your operating system. Then change the scrollspeed of the mousewhell to the minimum.
I will add an additional speed limit for the mouse to +-1 for the next update.

You can also use the arrows next to osc1 to quickly switch through the wavetables.
#43
Icarus / Re: Factory patches of Icarus ...
Last post by Markus Krause - October 21, 2025, 10:20:51 AM
Hello Heiner,

You can find sound design tutorials here:

https://www.tone2.com/video-tutorials.html
#44
Icarus / Re: Icarus feature requests
Last post by Burkuagh - October 20, 2025, 09:38:02 AM
Wasn't sure where exactly to post this but I found a possible bug in Icarus.  On the main interface window in the OSC sections when you use the mousewheel to scroll through wavetables it skips every other wavetable jumping 2 at a time.
#45
Icarus / Re: Factory patches of Icarus ...
Last post by HeinerK - October 19, 2025, 10:39:50 PM
Thank you very much, now I learnt something! It sounds pretty close to the original patch. Are there any courses on how to implement specific sound ideas in Icarus 3? I would be interested in that.
#46
Icarus / Re: Factory patches of Icarus ...
Last post by Markus Krause - October 19, 2025, 07:07:25 PM
It's a lowpass filtered sawtooth pad.
To recreate it in Icarus3:

1) Init a new patch
2) In Osc1 change 'Mono' to HyperStereo 4 and set Spread to 30
3) In the filter section change cutoff to 50%, set key to 100% and select LP Butter 24dB as filtertype
#47
Icarus / Re: Factory patches of Icarus ...
Last post by HeinerK - October 19, 2025, 04:24:37 PM
Quote from: Markus Krause on October 18, 2025, 10:01:18 AMHello Heiner,

Here are a bunch of sounds that have been removed in Icarus3 that were included to the previous versions. You should find the patch among these:

https://www.tone2.com/update/Icarus2_sorted_out_sounds.zip

Best Regards,
Markus

Unfortunately, the patch isn't included; I've gone through them all. I think you'll recognize it right away when you hear it and maybe you can help me. Unfortunately, I'm totally incapable of setting it up myself in Icarus 3, so I have to rely on the preset. It's actually a simple warm pad, but it's outstanding in quality and wonderfully lively. You can also customize it great with the mod wheel—I really only need this sound... In the attached example, Icarus 1.6 kicks in after just two bars:

https://www.dropbox.com/scl/fi/j5224v7z0ac3avhgbbzi8/Langeland-Miniatur_2021-01-03_b.mp3?rlkey=cxxhbeuesrdydx6lrdd765w3d&st=8g7vrjff&dl=0

https://youtu.be/g_7ZJ0onkoY
#48
Icarus / Re: Factory patches of Icarus ...
Last post by HeinerK - October 18, 2025, 02:55:34 PM
Thank you so much, Markus!!
 
#49
Icarus / Re: Factory patches of Icarus ...
Last post by Markus Krause - October 18, 2025, 10:01:18 AM
Hello Heiner,

Here are a bunch of sounds that have been removed in Icarus3 that were included to the previous versions. You should find the patch among these:

https://www.tone2.com/update/Icarus2_sorted_out_sounds.zip

Best Regards,
Markus
#50
Icarus / Factory patches of Icarus 1?
Last post by HeinerK - October 17, 2025, 08:15:04 PM
Dear Markus,

is there a possibility to get the factory patches of Icarus 1 (1.6)?

I just got Icarus 3 and was too dumb to save my favourite I1 patch.

Sincerely,
Heiner