Tone2 support forum

General Category => Icarus => Topic started by: Markus Krause on June 14, 2016, 12:12:23 PM

Title: Icarus feature requests
Post by: Markus Krause on June 14, 2016, 12:12:23 PM
This is the right place to post feature requests for Icarus.
We will and evaluate every single request. Some of the requests will be implemented in free updates. Please keep in mind that there are also techncial restrictions and we can not fullfill everyone's needs.

Markus
Title: Re: Icarus feature requests
Post by: Markus Krause on June 14, 2016, 12:15:33 PM
Feature requests (received by email):

- check marks by which patch I’m ON, while looking at the patch browser list.

- Knobs which are modulated show an Icon as reference.
"By modulation indicator I think he refers to the indication on each parameter that shows the parameters´ current value when offset by the various LFOs and ENVs. This is indeed a nice feature for beginners, but not essential, it's more like a polish feature.
It can also help give you a better overview on complex patches. The filter curves and effects values already update in real-time, so I guess you would have some of the code there already?
Simply what it does is showing the current actual value of a parameter (by taking modulation into consideration).
Visually the knob stays in position, but a small dot or "ghost" line is added to show the actual value."


Change request:

- Modwheel in Patch browser should behave like modwheel in main GUI
Title: Re: Icarus feature requests
Post by: Markus Krause on June 14, 2016, 12:39:27 PM
requested by kokette:

A wish list:

-in the Wavetable editor :
 
a select all frame
a Osc1/2/3 switch
an option to follow the WT frame during play &/or add the Osc wave knob
a value indicator for : mix/filter....


-OSC/filter
-the ability to have an osc in direct out mode
( if the osc is not engage in the filter section, this osc is not route to the fx section directly in the master-great
 for clean sub)
(we can do it if one osc in pan on the right and in the fx routing(left FX1+Rightfx2)fx3 but it utilise one fx slot
 and one filter for nothing)


-in the Osc tool menu the possibility to render the master output in WT- (Apply output to WT)

-in the FX tool menu : a copy current fx to 1/2 or 3 Or a swap tool(swap 1 to 2 ...)

-in the fx a multi band compressor could be usefull for compress before a reverb( the Limiter is after the reverb)
(we can approximate  that with 2 multiband-distortion in serie with the drive at 0 but it take 2 fx slots)

-a play option  in the Resynthesis / load Wt / vocoder search browser could be usefull

-in all Tone2 synth, we can find some pre-define-ready to use modulation-,eg, filter mod by Lfo3,wave by Lfo1...
it could be usefull to click on the mod name and have the choice beetwen mod(lfo1/2/3..)

-the Master Volume knob is before the Limiter(why not,it's usefull sometimes!)a output gain in the limiter could be great
Title: Re: Icarus feature requests
Post by: dthree on June 14, 2016, 11:14:42 PM
Mostly copied from my post in beta thread:

- Control over unison stereo spread
- OSC semitone adjustment
- Display modulation visually around knobs (like Sugarbytes Factory / Serum). Provide enable/disable in settings.
- FX on/off switch would be better per selected FX (as per filter/OSC)

Tweaks to GUI
- Would be more intuitive to have banks above presets.
- Might look better if the knobs were rendered from straight down perspective.
- LEDs could be better.

Cheers
Title: Re: Icarus feature requests
Post by: exmatproton on June 18, 2016, 08:07:42 PM
It seems there is no way 'wavetables time N' can be shown on 1 screen:
When N is above a certain number of wavetables in the list (luckily, i use 2 displays):

(https://67.media.tumblr.com/d84ce2fd453806cb0bb174c60fc4a6e1/tumblr_o8zbn9m89G1rt8uzeo1_1280.jpg)

(https://65.media.tumblr.com/8f863df4b3082bf32485b72beae82367/tumblr_o8zbn9m89G1rt8uzeo2_1280.jpg)
Title: Re: Icarus feature requests
Post by: Markus Krause on June 20, 2016, 11:02:05 AM
 :D
You really got MANY wavetables installed. Looks like it requires some sorting.

Tip: I can't see from the screenshot what your wave files contain. But in general you should put single  cycle waveforms to Icarus_waves and wavetables (2048 samples * number of waveforms) to Icarus_wavetables.
You can do this quickly if you use the file manager and got to Icarus_wavetables. Then select all files which are smaller than 4 kilobytes and move them to Icarus_waves.

Tip: You can also use drag & drop to load a waveform or wavetable.
Title: Re: Icarus feature requests
Post by: Examigan on June 20, 2016, 12:05:11 PM
I was wondering why (without reading every post on here, as I haven't been around in a long while) the cutoff and resonance are not in their usual order? Was their a special reason? I don't think I have ever seen it setup that way. Not a huge deal, but it is out of the ordinary.  ;)
Title: Re: Icarus feature requests
Post by: Markus Krause on June 20, 2016, 01:11:31 PM
If you take a look at the GUI you can see that the Parameters Env, Key, Vel and LFO3 are connected to the cutoff. The drive knob is connected to the distortion type parameter. This makes it necessary to place the reso knob left to the cutoff control.
Title: Re: Icarus feature requests
Post by: Examigan on June 20, 2016, 01:26:02 PM
If you take a look at the GUI you can see that the Parameters Env, Key, Vel and LFO3 are connected to the cutoff. The drive knob is connected to the distortion type parameter. This makes it necessary to place the reso knob left to the cutoff control.

Got it, thanks  :)
Title: Re: Icarus feature requests
Post by: exmatproton on June 20, 2016, 03:49:20 PM
:D
You really got MANY wavetables installed. Looks like it requires some sorting.

Tip: I can't see from the screenshot what your wave files contain. But in general you should put single  cycle waveforms to Icarus_waves and wavetables (2048 samples * number of waveforms) to Icarus_wavetables.
You can do this quickly if you use the file manager and got to Icarus_wavetables. Then select all files which are smaller than 4 kilobytes and move them to Icarus_waves.

Tip: You can also use drag & drop to load a waveform or wavetable.

I know of all the possible workarounds. But this is just a manager that isn't able to display the amount right. So it should be fixed. 98% of the loaded waves are indeed wavetables (i know, there are many of them..hehehe) and using the folder is the quickest way to open them from 1 interface.
Title: Re: Icarus feature requests
Post by: Mark Mosher on June 21, 2016, 04:37:46 AM
I was a bit confused when first using Icarus because the selected tab seems to be the off tab while the other tabs in a control seem lit. I think this would be less confusing if you inverted the scheme so the active tab was lit.

Case in point in this screenshot, I'm working with Filter 1 but it looks off and 2 looks on. So perhaps make the tab down but the number lit for the active tab. Or have the tab be up AND the number lit and all other numbers are dim.

(https://newecho.files.wordpress.com/2016/06/icarus-tab-highlight.jpg)
Title: Re: Icarus feature requests
Post by: Mark Mosher on June 21, 2016, 04:45:19 AM
I almost missed the mod matrix target for the Step LFO Speed- then I found it way at the end of the list. Perhaps you could group all the LFO targets together.

(https://newecho.files.wordpress.com/2016/06/icarus-group-lfo.jpg)
Title: Re: Icarus feature requests
Post by: exmatproton on June 21, 2016, 07:16:13 PM
I really miss a coarse (pitch) knob at the OSC's. I know i can use matrix slots for that, but it seems only logical to have those at the OSC sections, and not have to use up matrix slots for coarse pitching.

Maybe something to add?
Title: Re: Icarus feature requests
Post by: exmatproton on June 21, 2016, 11:08:59 PM
Another thing: I would love to see filter panning. So a pan knob per filter.
Title: Re: Icarus feature requests
Post by: exmatproton on June 22, 2016, 11:35:37 AM
Another thing: i would like to have auto tab selection disabled. I had multiple situations where i was editing the wrong lfo/osc due to this auto tabbing.
Title: Re: Icarus feature requests
Post by: Mark Mosher on June 23, 2016, 12:29:05 AM
Another thing: i would like to have auto tab selection disabled. I had multiple situations where i was editing the wrong lfo/osc due to this auto tabbing.

I like the autotab - but to your point - it would be nice to toggle that. I think autotab would be less confusing if it was more obvious which tab was in focus (see my earlier comments on this).
Title: Re: Icarus feature requests
Post by: Markus Krause on June 23, 2016, 09:54:32 AM
Various feature requests done by several users in different places:

- Would be cool if you were able to show modulation amounts visually around knobs

- Rightclick opens a dropdown menu on knobs to assign a mod source

- Multistage envelope/Lfo

- Skin with 2D perspective: Might look better if the knobs were rendered from straight down perspective. i.e. the GUI is flat but the knobs look like you are viewing them from beneath.

- Skin with black text, meaning black text on light background.

- Stereo width control (maybe as an insert FX)
Title: Re: Icarus feature requests
Post by: Mark Mosher on June 24, 2016, 04:36:53 PM
If you take a look at the GUI you can see that the Parameters Env, Key, Vel and LFO3 are connected to the cutoff. The drive knob is connected to the distortion type parameter. This makes it necessary to place the reso knob left to the cutoff control.
This makes sense now that I take a closer look. I almost missed the dark "channel" lines in the GUI and I mistook the top row "Vel" for overall velocity for the filter and was wondering why there were two "Vel". You may want do heighten the contrast a bit between that channel great and the foreground grey. Also, you might want to change that label to "E-Vel" or something.
Title: Re: Icarus feature requests
Post by: Yul Yolo on June 28, 2016, 03:22:01 PM
THE Famous: M shape Filter
& in the matrix as destination: lfo shape
cheers
Title: Re: Icarus feature requests
Post by: exmatproton on June 28, 2016, 05:05:01 PM
Would be fun to have a color editor, where we can set our own colors :)

On a more serious note;

More clk speeds to shoose from on the mod's. At this point it is really not on par with many other synths.
No dotted speeds, no tripplets below 3/4...kinda scarse, if you ask me.
=-=-=-=-=-=
=-=-=-=-=-=
=-=-=-=-=-=
My niggles/requests a.t.m listed:

* I really miss a coarse (pitch) knob at the OSC's.
* I would love to see filter panning.
* i would like to have auto tab selection disabled. Or an option to turn it off.
* skin with 2D perspective would be way better IMHO.
* stereo width control for the multi OSC's per OSC.
* More clk speeds to shoose from on the mod's. At this point it is really not on par with many other synths.
No dotted speeds, no tripplets below 3/4.
* all the colour schemes are a bit off of what i would like to see. Would be fun to be able to custom colorcode the synth.
* OSC to OSC modulation possibilities.
* Free running/fixed (BPM/Song) LFO settings at the LFO level. The settings page with hard/soft/free settings, are a major pain in the a** if you ask me.
Title: Re: Icarus feature requests
Post by: Markus Krause on June 29, 2016, 10:55:16 AM
Hello exmatproton and kokette,

thanks for the feedback. Some of the stuff might be in for v1.1.

Quote
I really miss a coarse (pitch) knob at the OSC's

It's already included to all Tone2 synths (except Firebird). Select const as matrix source. Select pitch as matrix target.
The same is for semi, interval, pitch XL.

If you want to build stacked sounds:
- Please do also note that the hypermode also allows to set 'interval', 'chord' and 'stack'.
- There are also morph modes 'interval', 'stack' and 'chord'.
- The arp can also be used to play chords. Click on Tool->'Stack Chord'

Quote
I would love to see filter panning.

Beside of Pan for the single OSCs there is a second pan knob in the FX section and Autopan as insert FX.

Quote
Free running/fixed (BPM/Song) LFO settings at the LFO level

Please note that I already answered to this to you in another post: In 99% of the cases 'mono with softsync' already covers this.
We used the classic kind of design that you requested in Electra. Even our professional(!) sounddesigners and many customers had trouble with this, because thy did not really understand the difference between a free runing LFO and a triggered one -  especially when they wanted to build patches, which use the Arp and the LFOs. As a result they complained about 'the arp/Lfo/trancegate running out of sync' and delivered many badly designed patches that i had to fix.
The global sync setting that we use in Icarus/Nemesis is much more easy to use. During the last two years we received no complains about this architecture.

Quote
OSC to OSC modulation possibilities.

I designed the engine in a way that this is possible. It might be in for v1.1. What comes to my mind would be 'FM' (this is no true FM, but technically phase modulation) and AM.

Quote
THE Famous: M shape Filter

I am surprised that this filter is so popular. It might be in for v1.1. In the meanwhile you can use 'BP boobs', which is similar. Or you can use highpass/lowpass with 50% resonance routed in series for filter 1/2.

Quote
in the matrix as destination: lfo shape

Might be in for v1.1

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: exmatproton on June 29, 2016, 03:12:16 PM
Quote
I really miss a coarse (pitch) knob at the OSC's

It's already included to all Tone2 synths (except Firebird). Select const as matrix source. Select pitch as matrix target.
The same is for semi, interval, pitch XL.

If you want to build stacked sounds:
- Please do also note that the hypermode also allows to set 'interval', 'chord' and 'stack'.
- There are also morph modes 'interval', 'stack' and 'chord'.
- The arp can also be used to play chords. Click on Tool->'Stack Chord'


That is really weird. I am aware of the workaround for this. But it is weird to have to use the matrix only to coarse pitch osc's. It is the main part of osc's in almost all other synths out there. Weird stuff

Quote
I would love to see filter panning.

Beside of Pan for the single OSCs there is a second pan knob in the FX section and Autopan as insert FX.

But that won't make the filter section more flexible. Panning filters is awesome. Now, if you don't want to add this, just say you don't want to add it. But all the workarounds you give have nothing to do with panning filters ...  ;)

Quote
Free running/fixed (BPM/Song) LFO settings at the LFO level

Please note that I already answered to this to you in another post: In 99% of the cases 'mono with softsync' already covers this.
We used the classic kind of design that you requested in Electra. Even our professional(!) sounddesigners and many customers had trouble with this, because thy did not really understand the difference between a free runing LFO and a triggered one -  especially when they wanted to build patches, which use the Arp and the LFOs. As a result they complained about 'the arp/Lfo/trancegate running out of sync' and delivered many badly designed patches that i had to fix.
The global sync setting that we use in Icarus/Nemesis is much more easy to use. During the last two years we received no complains about this architecture.


In that case you have some weird "pro.." sound designers. Again, almost every other synth i know have this setting at the LFO section/level. And it seems perfectly logical to have it there. But hey, that's just me.

Quote
OSC to OSC modulation possibilities.

I designed the engine in a way that this is possible. It might be in for v1.1. What comes to my mind would be 'FM' (this is no true FM, but technically phase modulation) and AM.

That would be awesome! Indeed, some nice PM and AM possibilities on this (already great) Icarus synth would be awesome!
Title: Re: Icarus feature requests
Post by: Markus Krause on June 30, 2016, 11:52:54 AM
A request from myself:
Text to speech synthesis
Title: Re: Icarus feature requests
Post by: Stralner on June 30, 2016, 01:25:13 PM
Hey Markus,

Uhh I love Icarus, it is my go to synth already  Cool

But I have some ideas though for the use and workflow:

1. Midi assignment to the matrix, is that possible?
2. Multi Midi assignment for one knob/slider (Cutoff and Reso f.eks. on one slider at the same time)
3. A fullscreen GUI option....pleace Lips Sealed
4. When you drag a wave file to the Osc section, could we have the resyntesis options appear?
5. More filter options Tongue

Keep on the god work Markus Cool
Title: Re: Icarus feature requests
Post by: Dumbo on July 01, 2016, 06:02:43 PM
A request from myself:
Text to speech synthesis

Oh YES!!!, TTS would be really great!
Cheers
Title: Re: Icarus feature requests
Post by: Stralner on July 04, 2016, 02:00:45 AM
Hey,

I just stroke me that there is a limit to how many arp. patches you can save...56 pz. in the list. That is spend up already ???

So I realy hope that you can make this number a bit higher  :'(

Also the FX section, I would love to see 2 more slots. 3 is a little thight  :angel:
Title: Re: Icarus feature requests
Post by: Markus Krause on July 04, 2016, 09:36:42 AM
Hello Stralner

Quote
I just stroke me that there is a limit to how many arp. patches you can save...56 pz. in the list. That is spend up already Huh?

The number of arp patches that you can save or load is not limited. The quick access list allows to display up to 256 arp templates.

Quote
Also the FX section, I would love to see 2 more slots. 3 is a little thight

Please do also note these additonal effects, which are available additional to the 3 modular slots:
- EQ and Limiter (on the bottom right)
- Feedback (this is an additonal delay effect)
- Voice effects within the filter section (Bitcrusher, downsampling, distortion, waveshaping, ringmod, FM...)
- Morph modes in the osc section (FM, Ringmod, AM, Filtering, FM, Granulator)

Requests (posted in various places):

- Semi knob
- An easy way to crossblend-loop wavetables with the resynthesis button

Title: Re: Icarus feature requests
Post by: Markus Krause on July 04, 2016, 10:28:06 AM
Requested by email:

Scrollbar for the spectral editor
Title: Re: Icarus feature requests
Post by: Stralner on July 04, 2016, 10:45:12 AM

About the fx section:

I know of the features but if you thing of common synths you have Comp,eq,Phaser,distortion,Chorus and reverb/delay. Normaly 4-5 in a chain.

Lets say I wanna make a chain with delay,reverb, distortion and compression!

1.How would you do that in Icarus?
2.The limiter is not a compressor...right?

Title: Re: Icarus feature requests
Post by: Felingen on July 04, 2016, 12:25:13 PM

Quote
OSC to OSC modulation possibilities.

I designed the engine in a way that this is possible. It might be in for v1.1. What comes to my mind would be 'FM' (this is no true FM, but technically phase modulation) and AM.


Probably the only feature I've been thinking of for v1.1 ;) FM/PM between oscillators would be sooooo awesome!
Title: Re: Icarus feature requests
Post by: exmatproton on July 04, 2016, 01:44:52 PM
Some lettering in the matrix; 1, 2, 3, etc...handy with full use if the matrix (three pages)
Title: Re: Icarus feature requests
Post by: Markus Krause on July 04, 2016, 05:36:17 PM
Some lettering in the matrix; 1, 2, 3, etc...handy with full use if the matrix (three pages)

Implemented.
Title: Re: Icarus feature requests
Post by: Markus Krause on July 04, 2016, 06:10:03 PM

About the fx section:

I know of the features but if you thing of common synths you have Comp,eq,Phaser,distortion,Chorus and reverb/delay. Normaly 4-5 in a chain.

Lets say I wanna make a chain with delay,reverb, distortion and compression!

1.How would you do that in Icarus?
2.The limiter is not a compressor...right?


Hello Stralner,

Icarus has not been designed to sound like a common synth. That's why it uses a different and innovative architecture. In Icarus the sound is mainly sculped with the osciallators and the filters. There is an enormous number of oscillator and filter effects available: Morph, Phaser, Flanger, Bitcurst, Resamle, Aliasing, Distortion, Ringmos, etc... The advantage here is that these effects are available for every single voice and not only for the sum of the signal. This kind of architecture gives more harmonic, punchy and precise results. Make sure that you don't miss these possibilities. I am aware that this might look unusual at the first look, but it's really worth digging into it.

1) You would use FX1=Delay, FX2=Reverb, FX3=Distortion and the Limiter (which can also act like a compressor).

2) It can do both and can act as a compressor or as a limiter. If you use a ratio above 1:10 it will act more like a limiter, otherwise it is a compressor.
Title: Re: Icarus feature requests
Post by: Stralner on July 05, 2016, 12:23:45 PM
Hi Markus

Nice to know that the limiter is also a compressor as I expected :-)

You are right about the innovative arhitecture it´s unik in every way. I love this synth, it can be insane thats also why I would love to use the surround panning and the panning insert effects more and thats why I am asking. Maby you could make them as part of the GuI with a routing option  8) Icarus will make cracy pads with or without it but it would make Icarus the best synth for pads,atmosfere sounds ever. It just might already be just that!

So next is the midi assigment for the Matrix is that possible? And could you make it possible for me to assign a slider on my keyboard tomore than just one knob. or even better a modulation slot. Most of us will want to manipulate the synth in realtime  :P
Title: Re: Icarus feature requests
Post by: Markus Krause on July 05, 2016, 01:28:28 PM
Hi Stralner,

what i usually do when i build sounds with movement is that i route the modwheel within the matrix. There are also other common midi controllers available like CC16 or Breath. They can also be routed to several targets.
The matrix settings are stored with the patch.

From the technical side it is no problem to extend the matrix with additional CCs. If several people request this, i'll implement this in an update.

If you click with the right mouse button to a knob you can also assign a CC with midi learn. The midi learn settings are stored globally for all patches.

Markus
Title: Re: Icarus feature requests
Post by: Stralner on July 05, 2016, 02:48:55 PM
Hi,

Abot the midi:

Say I wanna use my slider one for Reso and cutoff how can I do that? Or cutoff and decay maby? Right now when I assign it to eighter one, it only works on 1 or the other!

I fully understand the matrix and it is very powerfull indeed I just found some limits that would be very nice to not have within the Synth. After all, patches/presets are more impressive at first look this way :-) I have tons of other ways to solve this ouside the Icarus.

I am making a collection of presets that realy uses the sonic rage of this impressive synth, I would like for it to shine within the synth since I have no idea if people would otherwise know how it can sound with the right amount of comp,saturation,Eq,phase, chorus,Flanger ect. since it often takes up more preset FX slots than I have within Icarus. Icarus IS likely to be a power synth with potential for replacing most other synths out there. I think if you load it op with a bit more FX routings like Warmverb it would kick the hell out of every thing else. BTW could we have the sourrund pan in Warmverb?

Fact is that Icarus can produce every sound out there in better qualty than any other synth on the market and some unik only to Icarus. I just made some presets that has a very nice warm analog feel like nothing but polysix could do, I can not thank you enough for that..finaly a world class synth must have if any one out there questions it still. It´s even more powerfull than Serum and has a much better sound quality in general.So keep up the nice work with Icarus and...pleace one more FX slot Markus I am on my knee  ???
Title: Re: Icarus feature requests
Post by: tatsyn on July 05, 2016, 03:44:34 PM
Hi, 1st of all... Congratulations! i'm in love with this synth! but i'd like to see some features added, here are the ones i'd like the most.....

1 - Two (full blown) MSEG's if possible, maybe a button(s) in LFO section that opens up a large window with them could be feasible? if not.... maybe just add Step 2 and 3 to the one already existing :) ?

2 - Lfo shape to be a modulation destination

3 - to be able to turn FX on and off 1 by 1 (FX 1, 2 and 3), instead of all at same time so we can see what each individual FX is doing to the sound ;) this seems important to me since we lose the ability to compare!

4 - One more modulation Matrix page! would love this!

Extra:

5 - someone tought in this in KVR forum... is it possible to turn ARP on silent mode/button so we have an extra Modulation source (arp velocity) without actually arpeggiating the sound?

Minor things:

 - To be able to see better wich Filter is selected or what they're doing (maybe make them have diferent colours instead of greyed out) its kind of confusing to me as it is the 1st few times you use it [but my brain already got used to it now so.... :P....] minor thing :P

Title: Re: Icarus feature requests
Post by: Stralner on July 05, 2016, 05:44:12 PM
Hi Tatsyn,

Since you mention the arpeggiator, I miss the gate in the arpeggiator! Am I the only one?

Quote
2 - Lfo shape to be a modulation destination
Is it not already?

Uhh it is not, so thats a very god idea  :P
Title: Re: Icarus feature requests
Post by: Dumbo on July 07, 2016, 12:37:11 AM
I just tested the Flanger effect and it just does not sound like I expect. I get a lot of hiss like high frequency sound but not that typical metallic gargling. The Phaser sounds allright. Since it is almost the same effect just with different time/phase offset (if I have this right), i don't understand why the flanger, even with 100% effect on, does sound so weak. Maybe it is the missing "Manual" setting (I think it is the center frequency for the modulating LFO), so my request would be: "Manual" setting for the flanger (and more hearable effect when 100% wet.

Best
Title: Re: Icarus feature requests
Post by: Markus Krause on July 07, 2016, 11:22:24 AM
Hello Dumbo,

you can get a more metallic sound if you increase the feedback.
The flanger indeed is a little to 'gentle' and could be more aggresive. I'll check out the default flanger settings and do changes for the next beta/release.

Markus
Title: Re: Icarus feature requests
Post by: Markus Krause on July 07, 2016, 03:18:20 PM
Update:

I replaced the Flanger and Stereo Flanger effect with a better one. It will be included to public beta3 or the release version.
Title: Re: Icarus feature requests
Post by: Dumbo on July 08, 2016, 12:13:38 AM
Update:

I replaced the Flanger and Stereo Flanger effect with a better one. It will be included to public beta3 or the release version.

That's great to hear! Thank you, Markus, in advance!  ;)

Best Regards
Title: Re: Icarus feature requests
Post by: Markus Krause on July 08, 2016, 09:41:35 AM
Requested by email:

- White button selectors instead of black ones. White buttons could be added to some of the skins.

- If OSC is off the display is greyed out. This makes it easier to understand.

Title: Re: Icarus feature requests
Post by: Stralner on July 08, 2016, 03:58:56 PM
well, I kinda like the black buttons  ;D I like the GUI in general I have to say, it can not be more simpel. So to me it´s a fine job on that. To me it´s about workflow, you need a simpel fast and intuitiv interface. So from my perspektive whats missing is the important things like an Envelope editor and maby a filter editor even. Drag and drop assignment is kinda nice, or one of the more important ones a modulation slot. The faster we can make our sounds there and morf them, the more money we can produce. But I have to say that in general Icarus is pretty nice as it is. I think the competitive 2 things that will reduce or increase sales is the missing draw envelope and Lfo shapes. Fixed or open Env/Lfo is 2 different worlds to sound designers!!!
Title: Re: Icarus feature requests
Post by: Dumbo on July 09, 2016, 12:03:51 AM
This is my last request (so far  >:( ) : Could youi bring back the old naming convention in the arpeggiator speed menu (like 1 BPM instead of 1/1) It's just easier to quickly find the most needed settings (like 1 BPM, 2 BPM 1/2 BPM) That would be great!

Cheers
Title: Re: Icarus feature requests
Post by: Burkuagh on July 10, 2016, 11:29:47 AM
Show all active and inactive indicators on main page.  Having only the ability to see if the currently selected tab is turned on or off is very cumbersome.

It would really helpful to be able to see the on\off switches for all 3 OSCs displayed at the same time as well as the ability to turn on\off an OSC without switching to its tab.  Same for filters, LFOs, etc...
Title: Re: Icarus feature requests
Post by: AnalogSignal on July 11, 2016, 06:58:20 AM
Nice synth! It sounds great. Thank you for making it iLok compatible.   :)

[BUGS/ISSUES]

* The mousewheel cannot change the waveform of oscillator 2 at all.

* In StudioOne2 Win 64, the mousewheel frequently loses focus and stops working. I know you say this is an issue with the host but Tone2 plugins are the only ones I have this problem with.

[FEATURE REQUESTS]

* The selected oscillator or filter should be brighter, not black.

* Tool - Copy an oscillator from one patch to another patch.

* Tool - Copy current effect to effect slot 1 or 2 or 3.

* Promote "quick save patch" to a button next to "File" so it is a one click operation.

* More stages in the envelopes.

* The ability to edit envelopes by dragging on their shape.

* Some way to see two oscillators at once.
Title: Re: Icarus feature requests
Post by: Markus Krause on July 11, 2016, 08:48:55 AM
Hello AnalogSignal,

thanks for the nice words  :)

Quote
[BUGS/ISSUES]

* The mousewheel cannot change the waveform of oscillator 2 at all.

* In StudioOne2 Win 64, the mousewheel frequently loses focus and stops working. I know you say this is an issue with the host but Tone2 plugins are the only ones I have this problem with.

1) I will check this out

2) In an earlier beta we had a more aggresive mouse focus. This caused problems with Fruity Loops. The current solution works in all other known hosts. If you still loose mouse focus (=no mousewheel) please refer to Presonus for a fix. In their Windows version they must give the mouse focus to the window (SetFocus( hwnd)) which is currently used, before they they send a WM_MOUSEWHEEL message.

Quote
[FEATURE REQUESTS]

* The selected oscillator or filter should be brighter, not black.

* Tool - Copy an oscillator from one patch to another patch.

* Tool - Copy current effect to effect slot 1 or 2 or 3.

* Promote "quick save patch" to a button next to "File" so it is a one click operation.

* More stages in the envelopes.

* The ability to edit envelopes by dragging on their shape.

* Some way to see two oscillators at once.

* Will be changed in the next version

* Maybe later

* Will be included to the next version

* Will not be included, since it will result in many accidently destroyed patches

* Maybe later

* Maybe later

* There is not enough space on the GUI for this

Markus
Title: Re: Icarus feature requests
Post by: AnalogSignal on July 12, 2016, 04:16:49 AM
Thanks for the detailed response. I am glad many of these requests will be implemented.  ;D

please refer to Presonus for a fix. In their Windows version they must give the mouse focus to the window (SetFocus( hwnd)) which is currently used, before they they send a WM_MOUSEWHEEL message.

I submitted a ticket to Presonus. Given the amount of requests they get, I am not expecting a quick solution. Would it be possible for Icarus to respond to a Mousewheel.cfg file like the other plugins do? I am hoping for some kind of workaround. I have repetitive strain injury (RSI) and using the mousewheel is much easier on my fingers.

* There is not enough space on the GUI for this

Melda plugins have collapsible sections of their plugins. It would be great to hide the arp or effects section and have more room for the other sections. It's probably too late for Icarus but more configurability of the GUI would be nice in future synths.

Title: Re: Icarus feature requests
Post by: Markus Krause on July 12, 2016, 01:47:03 PM
Yes. This hidden feature is supported again. If you place a file called IcarusMouse.cfg to the plugin directory, the plugin will use an aggressive mouse focus.
Title: Re: Icarus feature requests
Post by: AnalogSignal on July 15, 2016, 05:36:12 AM
Yes. This hidden feature is supported again. If you place a file called IcarusMouse.cfg to the plugin directory, the plugin will use an aggressive mouse focus.

Thanks. Good to know it's an option.


Brian Meisner of Presonus wrote in response to my ticket:

"Our official stance on plug-ins inside of Studio One is that it is up to the developer of the plug-in manufacturer to maintain compatibility with Studio One. If they need to contact our development team, they can. You can send them this link:

http://www.presonussoftware.com/en_US/index.php"

He also offered the usual suggestions. Following their suggestions, I did upgrade StudioOne to the most recent version from June and it seems like the mousewheel is losing focus less frequently.  :) Previously I was using a version that was a few months older but was reluctant to upgrade since I am in the middle of a project.

I won't really know for sure if it's improved until I spend hours doing sound design over the weekend. I'll post my findings here soon.

One strange thing -- now oscillator one and two both do not respond to mousewheel at all for some reason. Previously it was only oscillator two.


Title: Re: Icarus feature requests
Post by: Markus Krause on July 15, 2016, 11:06:08 AM
For technical reasons (multithreading & cpu load) you should use the up/down arrows and not the wheel to select a wavetable. I already have taken care of it. The wheel will be deativated here for the next version.
Title: Re: Icarus feature requests
Post by: exmatproton on July 15, 2016, 01:43:35 PM
1 awesome addition would be to add the morph type selection to the matrix. It is possible to use the daw to send midi to change the type, but to able to use the native lfo's and what not, would be awesome!
Title: Re: Icarus feature requests
Post by: AnalogSignal on July 18, 2016, 05:45:33 AM
The mousewheel focus issue is better with the latest version of StudioOne. It seems to only stop working when I click somewhere outside of Icarus. I think I can live with this.

One more feature request. I would like to route all 3 effects in Parallel. Thanks.
Title: Re: Icarus feature requests
Post by: Markus Krause on July 19, 2016, 02:37:57 PM
"I would wish for two more Reverb modes: gated, with adjustable gate time and reverse, with adjustable time as well."
Title: Re: Icarus feature requests
Post by: Yul Yolo on July 22, 2016, 03:44:59 PM
a wish: in the wt editor, some tools for the spectrum mode, a zoom/ for the high freq and a selection tool for edit would be great.
cheers
Title: Re: Icarus feature requests
Post by: Yul Yolo on July 23, 2016, 09:06:56 AM
in the matrix: a dry/wet for the filters
Title: Re: Icarus feature requests
Post by: Markus Krause on July 25, 2016, 10:56:48 AM
Graphical representation of the hypersaw detune: Vertical bars
Title: Re: Icarus feature requests
Post by: kim krause on July 26, 2016, 03:28:10 PM
the one thing that i can think of would be a way to increase the size of interface, especially on 5k retina iMacs...it gets a bit small fiddling with the knobs and zooming it in a bit wouldn't hurt...
i was sitting on the fence between icarus and another virtual synth and at the last minute i figured icarus has a bit of an edge as far as the quality of the sounds...cant wait for the final release....hopefully with less emphasis on the techno/ dance side and more of the atmospheric and esoteric textures it can create...
Title: Re: Icarus feature requests
Post by: IngoWeidner on August 09, 2016, 07:51:36 PM
In Icarus with SHIFT and left click you reset the parametr to the default value.

Like someone found at KVR and i could confoirm this this always seems to reset to the middle position of teh knob. This is OK for the bipolar knobs but not really for the others.
EXamples where this is not OK are e.g. the envelope paramerers, Morph knob, Resonace knob, Osc Phase, Wave selection knob and several more where the center should not be the default value.

Would be nice if for the reset the values from teh Init patch could be used.



Ingo
Title: Re: Icarus feature requests
Post by: Markus Krause on August 10, 2016, 10:21:03 AM
Requested:
- Sub menus for better overview
- Mod matrix targets visible in GUI
- Drag & Drop modulation
Title: Re: Icarus feature requests
Post by: OneOfManyPauls on August 10, 2016, 01:17:49 PM
First off, I am absolutely loving Icarus - brilliant work.

Here are my suggestions so far - I apologise if any of this is already possible, but if it is I've not been able to find it in the manual:

Can I add another voice for more clock speeds, especially for the mod-matrix LFOs - it'd be nice to have at least one free running lfo where we can set the speed in hz to anything we need rather than having to use a drop down.

Another nod for the semitone/coarse oscillator knob - I know I can do this with the matrix and const>pitch xl, but it is a bit of a faff for something so common.

Increase font size/weight of current parameter value display (below patch name/type)

A way to type in values - especially for the mod-matrix.

Multi-stage envelope generator(s) - to give more scope than the current AHDSR ones.

I can't find a way to always force an LFO to restart on keypress - I've tried using arp/lfo hardsync in setup, but that doesn't seem to always restart the LFO.

Step LFO - I find it tricky to set multiple points to zero.  It's good that we can just draw across for higher values, but I'd expect that if I held the mouse button down and dragged a point to zero and then swept across to the right or left with the the mouse button held and the cursor below the step edit window that I would be setting other points to zero too as I passed them horizontally.

wavetable editor:
A means to draw curves would be useful - ideally as a multi-stage envelope type editor, where lines and curves can be drawn using moveable anchors/breakpoints etc.

An option to paste the clipboard n times - eg could copy an init silence waveform then paste 254 times.

Visual feedback of button presses eg copy and paste

When cutting a waveform, it always reverts back to displaying the starting waveforms in the wavetable, even if the cut waveform was number 240 of 255 - would be better if it reverted to showing the same point where the cut was made.

A "Select All" option for the waveforms, as it's tricky to select them all when there are 255 displayed

The manual says "A wavetable can consist of 1 to 256 waveforms" - is that right? There is no option to add a waveform to a 255 waveform wavetable.

A means to insert/paste insert waveforms in a wavetable
Title: Re: Icarus feature requests
Post by: Markus Krause on August 11, 2016, 01:05:44 PM
Hello Paul,

thanks for the nice words. :-)
Some stuff is already in. I'll explain how it can be done:

Quote
Can I add another voice for more clock speeds, especially for the mod-matrix LFOs - it'd be nice to have at least one free running lfo where we can set the speed in hz to anything we need rather than having to use a drop down.

There are adiitional 15 free running lfos available in the matrix. Select 'Lfo XHz' as matrix source.

To make LFO1/2/3/STEP run free go to SETUP and select Arp/Lfo Free.

Quote
Another nod for the semitone/coarse knob.

I've added this in the last update. Go to Unison mode within the osc (above the vol knob) and select Semi/Interval/Pitch. Then you can use the detune knob to change the pitch.

Quote
Step LFO - I find it tricky to set multiple points to zero.

If you use the right mouse button only the current step is editet. Then you can move it to 0.
Quote
A means to insert/paste insert waveforms in a wavetable

First copy. Then us Mix->Insert copy

All The Best,
Markus

Title: Re: Icarus feature requests
Post by: OneOfManyPauls on August 11, 2016, 01:50:44 PM
Thanks for the reply Markus - that's great.

Quote
There are adiitional 15 free running lfos available in the matrix. Select 'Lfo XHz' as matrix source.

I might not have been clear - those were the ones I was hoping for more clock speeds for - especially odd number divisions below 1hz.

Being able to set all the lfos to free-running is better than nothing, but individual control would be welcome.

Quote
I've added this in the last update. Go to Unison mode within the osc (above the vol knob) and select Semi/Interval/Pitch. Then you can use the detune knob to change the pitch.

That doesn't really work the way a coarse knob usually does - they are usually bi-polar with a 1:1 ratio between the parameter value and number of semitones.

The way you've got it for semi/interval whereby 0-100 unison parameter value is mapped to 0 to +12 semitones isn't the same.

There's still no easy way to just set an oscillator to, say, 7 semitones above the played note by eye.  And no way at all via that method to go negative.

Plus by using this unison mode, it prevents using any of the other unison modes at the same time.
Title: Re: Icarus feature requests
Post by: HardFeelings on August 11, 2016, 04:56:01 PM
Hi Markus

Totally loving Icarus! Sounds amazing and super fun to use :)

I've got a few feature requests below, thanks!

A way to simply step / scroll through ARP presets (even if was as basic as alt / shift alt clicking the Tool button to increment / decrement preset), at the moment it's really fiddly to step through and try out different ARP presets just using the tool menu.

Folders / nested folders in the wavetables folder / list to organise large collections of wavetables

Arrow keys on the computer keyboard (OSX) to select next patch in browser, they do change last touched parameter, but I would rather this function was off by default as I use these keys to switch between tracks in the daw generally.

Free / sync button added to each LFO rather than the current global setting for all LFOs

Step LFO: In the step LFO make the area just above and just below box active to quickly set steps to maximum or minimum by dragging along: clicking on a step in the step LFO then dragging down to just below the box and then dragging to the right just below the box should pull steps to zero, at the moment it’s very fiddly to set steps to maximum or minimum values and sometimes requires multiple tries. Also maybe add to the step LFO a function key to enable snapping of values and / or have shift key constrain values to clicked position when dragging horizontally. Step LFO in ENV mode would be good if the lfo started on fist step and ended on last step rather than returning to left hand value

Some kind of “drift” / filtered noise / chaos as a modulation source in the matrix, basically random chaotic wiggilyness, with fast medium and slow versions. I figured out how to use Filter(X) on the pink noise source to do something similar but a dedicated "drift" source would be way less fiddly to set up.

ability to paint steps / pitches into the arp by dragging along it. Modifier key + select a step mode would change all steps to that mode

multi stage envelope / editable LFO shapes

drag and drop modulation assignment or modifier key + click a control to select a mod source (eg cntrl + click on the knob brings up a 'mod source' menu).

Also I noticed that parameter names for automation in Logic are wrong or not showing up correctly for example all AHDSR controls show up as: “Volume E” or all the filter parameters are just labeled "Filter E"



Title: Re: Icarus feature requests
Post by: OneOfManyPauls on August 12, 2016, 04:38:29 PM
A few more for consideration:

In the wavetable editor, I think it would be more useful to have it so that clicking to the right or left of the horizontal waveform scroll bar position marker moves a page at a time (based on the current zoom level) rather than jumping to the position of the click relative to the wavetable length as it does now.

When inserting a waveform into a wavetable where it is zoomed in, it instantly reverts back to fully zoomed out - I think it would be more useful to retain the zoom level and show the inserted waveform.

I don't know about other people, but I'd find it useful if it used the last folder location for load/save of wavetables/waveforms.  It very briefly does show the contents of the last folder, then reverts to the default icarus wavetable/waveform locations.
Title: Re: Icarus feature requests
Post by: HardFeelings on August 12, 2016, 07:30:47 PM
I have a couple more to add -->

The bottom (lowest 7 or 8 pixels on retina display) area on the knobs is currently not clickable, i keep trying to click on this part of the knob and failing.

In OSX, popup menus for the matrix source and destination are very long, and only show the first 4 or 5 menu items when clicked on my screen and therefore require a lot of scrolling through to get to lower items (compared to the windows version which shows the entire menu in multiple columns), the scrolling is a bit tiresome when setting up lot’s of modulations in the matrix quickly. It would be good if the menu in OSX popped up closer to the top of the screen so more of the list was visible and therefore less scrolling would be required, or maybe use a custom menu similar to the windows one with multiple columns so all the menu items were visible simultaneously.

oh and AIF file support on OSX would be great! (seems to be WAV only at the moment)
Title: Re: Icarus feature requests
Post by: HardFeelings on August 13, 2016, 11:29:36 AM
also..

a shortcut to turn on and off oscillators rather than having to click their tab first, perhaps this could be done by ‘control’ clicking on the oscilator tabs, plus a way to see if oscillators are switched on or off from the main screen, maybe if the number on the tab (1,2 & 3) could be a bit more grey when that oscillator isn’t switched on

mousewheeling over waveform display could be a shortcut to change wave position, mousewheeling over filter display change filter type, this would also add more consistency across the GUI

when noise is selected as morph mode then the morph knob could filter out upper partials to make the noise warmer. the morph knob currently has no effect on the sound in this mode and this would be handy for shaping the tone of the noise a bit.
Title: Re: Icarus feature requests
Post by: Markus Krause on August 15, 2016, 10:21:45 AM
Requested: Mousewheel over osc waveform display switches tho previous/next wavetable
Title: Re: Icarus feature requests
Post by: StefG on August 17, 2016, 12:21:16 PM
Hey,

I'm really enthousiastic about this synth. I love the sound and the creative and sonic possibilities!
It's also fun to use. 

Mainly with the GUI and the modulation options I do have a few requests.
(Some of the modulation aspects have also been requested by other people).

Modulation

* Drag and drop modulation: possibility to drag e.g. an lfo or envelope to a parameter to modulate it
* Visual representation of the modulation of a parameter. Most likely way would be to show this at the knob as most synths do.
* Visual representation of the target(s) of a modulation (typically using colors)
* Ability to draw in your own lfo curve for all lfo's


GUI

* Ability to see the exact value of the parameter when you change it by e.g. dialing the knob
* Revert some odd GUI choices to GUI standards
    - odd placement of the synth setup in the mod matrix panel. This would typically be placed in the menu on top
    - quite odd placement of the main volume knob
    - cycling through options is not practical. You always have to re-open the menu and choose the next one.
When changing a filter, morph, fx,...  it should be possible to easily cycle through them
    - in the parameters in the FX's there is no clue/affordance that you can change them by dragging up or down. It's plain text so nothing shows that you can change it or how.
 
* In the same way several options and possibilities are quite hidden
   - option to balance the filter output in the distortion section?
   - chord 1 as "stack option" in the oscillator (why not show the actual chord name?)

There are some really innovative and neat things in this synth but they are sometimes to much hidden away.


FX

It would be neat if we could have more effects slots.
(But you can do that in your DAW signal chain as well)

* Question: I really like the duck option for a FX, but there are 3 FX slots and only 2 duck knobs.
Is the reasoning that ducking is mainly usefull for reverb and delay, so 2 duck knobs are enough?

"STACKING"

In the oscillator stacking options, there are several options to stack a second instance of the oscillator one octave UP. Could there be a possibility to have the second oscillator be one octave DOWN to use it as a sub-oscillator. It also seems a more common practice to me to have a copy of the base note of a chord one octave DOWN, not UP.


I love the attention to detail in this synth like microtuning, ducking on FX, special options in the oscillator section, 2 filters with distortion option but some things are too much hidden away.

Title: Re: Icarus feature requests
Post by: HardFeelings on August 17, 2016, 12:48:36 PM
a few more requests:

a button in 'setup' tab that turns LFO “Fade In” into LFO “Delay” (like the LFO delay setting on Roland keyboards) then the LFO's Fade In knob would delay onset of LFO rather than a linear fade in, I think this is often more useful / musical sounding than the linear fade in.

EQ controls interpolated to avoid zipper noise when modulating

Add ‘X’ as a modulation source, so X can be used to sum multiple modulations or for putting several destinations on one control, then this control would act as a macro control which could then be modulated (for example constant —> X :=value  /  X —> multiple destinations)

Add 'Modwheel' as a modulation destination.. patches anything into the modwheel source, useful for setting up modwheel ‘sweep’ with multiple parameters and multiple filters controlled by the modwheel then controlling the sweep with an LFO source

Step LFO Presets
Title: Re: Icarus feature requests
Post by: thetechnobear on August 17, 2016, 08:30:42 PM
Really enjoying Icarus...

- insert silence, in current position... so we can put a whole load of extra slots in place, before we morph between to existing waves.

- It would be really useful if we could have keyboard controls in the wavetable editor, in particular:
. navigation - e.g. cursor keys select next/previous wave, 
. play current wave
. zoom in/out
. insert silent wave.
(i really want to be able to move quickly around the wavetable, playing waves so I can hear and modify, without constantly grabbing the mouse)

thanks for creating a fantastic synth, with some really interesting wavetable creation options, which I think are pretty unique.
Title: Re: Icarus feature requests
Post by: StefG on August 22, 2016, 08:01:21 PM
GUI
* Ability to see the exact value of the parameter when you change it by e.g. dialing the knob
Ok, found where the value of the parameter is displayed.

The more I use Icarus, the more I love this synth. It's very inspiring for sound design and the warm sound is a serious plus compared to e.g. Serum.

Still, a few extra requests:
* Ability to create folders in the wavetable list. Once you start to use a lot of wavetables, you lose overview.
As a workaround I just started renaming them, but that's no solution as soon the list is too big to display. Just bought a few 100 wavetables, also inserted some from other sources and ... the list is too big. 
* Easily see whether an oscillator is on. If e.g. oscillator 2 is not on, make the color of the label "2" grey instead of white e.g. or use another greyed-out appearance (you could also grey out the tab).

Title: Re: Icarus feature requests
Post by: Markus Krause on August 29, 2016, 10:11:33 AM
It would be great to be able to activate/deactivate an oscillator or filter with a Ctrl/shift/alt-click while working on other oscillators/filters. So when editing oscillator 1 I would like to 'mute' oscillator 2 and/or 3 by ctrl/alt/shift-clicking on their buttons, but the edit focus would stay on oscillator one. This would decrease the amount of mouse clicks tremendously while editing patches with combined oscillators. Maybe the colour of their buttons (or a led on the button) could also show their on/off-status, as there is only one led to show the status of the oscillator in focus now.
Title: Re: Icarus feature requests
Post by: IngoWeidner on September 03, 2016, 11:04:21 AM
Hi Markus,

as i alraedy mentioend to you shortly i found an interesting feature in the demo version of the Serum wavetable synth taht could be also helpful in Icarus.

In the waveable editor it has a "Sort" menu which allows sorting the waveforms of a table based on the spectral content.

The names of the menu entries there are (+ descriptiosn in the manual):

- Sort by spectrum (Peak Spect): frames are sorted based on the which frame has
the highest peak frequency bin.

- Sort by spectrum (Average Spect) : Frames are sorted based on where the average
spectral content exists (sum of all frequencies).

- Sort by spectrum (Peak Amount) : Frames are sorted by the highest overall peak
(concentrated frequency energy)

- Sort by spectrum (Num w/Spect) : Frames are sorted by how many frequency bins
contain energy (spectral complexity)

- Sort by spectrum (Highest w/ Spect) : Frames are sorted by the highest frequency bin to
contain spectra. This should work well for filter sweeps, for instance.

- Sort by spectrum (Fundamental Amt.) : Frames are sorted by the amount of energy in the
fundamental. This is a recommended sort to try first, when in doubt.


IMO it would be nice to have a comparable way of sorting waveforms in the Icarus editor. The Serum demo deos not allow saving so i could not provide an example wavetable that was sorted there.
Title: Re: Icarus feature requests
Post by: AnalogSignal on September 05, 2016, 06:47:25 PM
The two features I am looking for the most are:

1. Sample playback
2. Send (instead of insert) effects
Title: Re: Icarus feature requests
Post by: OneOfManyPauls on September 05, 2016, 06:57:22 PM
why would send effects be useful in a monotimbral instrument?

you can already change wet/dry via the mix1/2/3 knobs.
Title: Re: Icarus feature requests
Post by: AnalogSignal on September 05, 2016, 08:09:36 PM
why would send effects be useful in a monotimbral instrument?

For example, I would like 100% dry sound and 40% of an effect.
Title: Re: Icarus feature requests
Post by: OneOfManyPauls on September 05, 2016, 08:21:50 PM
maybe I'm being dumb - but isn't that the same ratio as moving the mix knob to 71% dry/29% wet and increasing the volume by 40%?
Title: Re: Icarus feature requests
Post by: AnalogSignal on September 05, 2016, 08:45:47 PM
maybe I'm being dumb - but isn't that the same ratio as moving the mix knob to 71% dry/29% wet and increasing the volume by 40%?

I'm not sure if it's the same but it's probably close.

But now how would you achieve 100% dry sound plus send 30% to effect 1, send 22% to effect 2, send 90% to effect 3? All three effects are on separate send channels.  ;D
Title: Re: Icarus feature requests
Post by: JOP on September 05, 2016, 10:01:59 PM
I would love to see the ability to save the matrix settings, like one is able to save the settings in the fx section.
Title: Re: Icarus feature requests
Post by: voleach on September 15, 2016, 08:48:03 PM
wish a oversampling mode  :(
Title: Re: Icarus feature requests
Post by: Burkuagh on September 24, 2016, 11:13:07 AM
Any chance that OSC Phase setting could be added to the list of modulation destinations.  I know it does nothing to adjust it while a note is held but I would love to have it be able to be modulated with Velocity.

I love turning the Detune control to 0 and then adjusting the Phase.  It adds a whole world of variations for each or the Play Modes.  Getting to modulate this with Velocity would be amazing.
Title: Re: Icarus feature requests
Post by: OneOfManyPauls on September 26, 2016, 05:03:56 PM
At present, when importing large samples there are 2 options:

1) stop after the first 256 waveforms of the sample have been added to the 256 waveform slots in the wavetable
2) preserve original sample length (waveform count dependent on sample length)

would it be possible to have a third option whereby all 256 waveform slots are used by taking every (total/256)th waveform from the sample?
Title: Re: Icarus feature requests
Post by: martijnkwist on October 13, 2016, 05:16:24 PM
Hello Markus,

First thx a lot for this beast,waiting a long time for a synth like this.
What i would love to see is the option to lock the modules like on the virus Ti and some
sections of Nexus. For example when you like the fx section you just build, that i can lock it for browsing presets with a right- mouse click menu . So  the Fx does not change. Same for glide etc.

Thx in advance

Grtz Martijn.
Title: Re: Icarus feature requests
Post by: exmatproton on November 11, 2016, 02:25:15 PM
Hi.

Cool update (1.1). However, i found that the HP 12 and 24 filters are flipped. So the 12 dB is 24 dB and vice versa.
Title: Re: Icarus feature requests
Post by: Markus Krause on November 28, 2016, 11:49:13 AM
Requested by email:

I would like to have a function to mute an oscillator with a ctrl (or other modifier) click on the respective oscillator button, in such a way that the focus is not switched to that oscillator, but it only gets muted.

Filtering function for the browser:
filtering for legato sounds, for sounds that use the arpeggiator or certain type of synthesis. The users could click on a tag on the right of the patch browser and only sounds which contain the tag are visible.

Title: Re: Icarus feature requests
Post by: pfrancq on December 18, 2016, 02:58:58 PM
I would like the the "enveloppe shape" also modifies the attack part of the enveloppe. Actually, it seems that the attack is always linear. Ideally, it would be nice to have a "shape" button per stage.
Thanks.
Title: Re: Icarus feature requests
Post by: Dumbo on December 25, 2016, 11:54:00 PM
Sorry, don't know where else to post this: when selecting preset categories with the up down arrows and then changing direction (e.g: up, up, down), I get a crash. This is on Icarus 32 bit V1.1 on Win 8.1 64 with either standalone or in ACID pro 7.
Aside from that, V1.1 looks really great so far!

Cheers and happy holidays! 8)

Dumbo

P.S.
Tried to recreate it and it seems that just the down arrow makes the problem...?
Title: Re: Icarus feature requests
Post by: Markus Krause on December 27, 2016, 10:34:33 AM
Hello Dumbo,

you can find the formsheet for reporting bugs here:
https://tone2.com/html/bug%20reporting.html (https://tone2.com/html/bug%20reporting.html)

It seems to be a system specific problem, since the problem does not appear on the systems of other users.
I'd recommend that you do a reeinstall of icarus. You can download the installer here:
https://www.tone2.com/Tone2_Icarus.zip (https://www.tone2.com/Tone2_Icarus.zip)

If this does not solve your problem you can contact me directly by email (also in German) at markus[a t]tone2[do t]com . Then we'll try to find our what causes it.

Happy Holidays,
Markus
 
Title: Re: Icarus feature requests
Post by: Dumbo on December 28, 2016, 12:12:49 AM
Hello Markus,

this happened with a fresh update install I did just three days ago. But since I read all the stuff about proper installation: I couldn't find information about updating versions. Is it recommended in general to do an uninstall first, or is an installation over existing versions ok?

Best regards  :)

Dumbo
Title: Re: Icarus feature requests
Post by: Markus Krause on December 28, 2016, 09:55:35 AM
Hello Dumbo,

i created a patch for you which should solve the issue:

https://www.tone2.org/forum/index.php?topic=2452.0

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: Dumbo on December 28, 2016, 03:17:44 PM
Hello Markus,

the patch solved the problem, thank you for the very fast response!

Best Regards

Dumbo
Title: Re: Icarus feature requests
Post by: Felingen on January 11, 2017, 09:39:34 AM
Don't have the patience to read through all seven pages of suggestions, so sorry if it's been mentioned already.

When working with the filters in serial mode, I'd like to have better control of where and how much of each oscillator you send to the filters. For example: I'd want to send osc 1+2 through both filters in serial, but osc 3 only to filter 2. Could be very useful for complex sound design. I like how you in Electra2 have much more control over the osc to filter mix and the individual filter outputs and something closer to this would be really nice to see in Icarus!

Cheers
Title: Re: Icarus feature requests
Post by: davew1 on February 21, 2017, 07:47:59 AM
I've been having a lot of fun with Icarus' arpeggiator. An option to assign the starting slot would make it even more flexible. It would be fun to experiment with aligning the same arpeggiator pattern with the beat in different ways. Thanks for your consideration!
Title: Re: Icarus feature requests
Post by: Markus Krause on February 21, 2017, 10:17:53 AM
Hello,

this is an interesting idea.

A common way to achieve a similar effect is to set Loop to 5, 6,7, 10, 12 or 14. As a result the Arp starts whith a different slot each time that it has looped.
Title: Re: Icarus feature requests
Post by: davew1 on February 24, 2017, 03:11:33 AM
That's another interesting option to play with more. Thanks for the suggestion!
Title: Re: Icarus feature requests
Post by: vanhaze on April 30, 2017, 11:00:12 AM
Hi to all,

I am really loving the vocoder in Icarus, it really is amazing !
One FR for it would be the ability to drag and drop a audiosample from a DAW's media browser onto Icarus,
so that sample can be vocoded right away.
Currently, when going into vocode mode, you get a window where you have to choose an audiosample.
This is cumbersome workflow, especially if you want an audio sample which is used in DAW to be vocoded.

Or is this maybe already possible ?

Warm Regards.
Title: Re: Icarus feature requests
Post by: Markus Krause on May 11, 2017, 01:20:59 PM
Hello Vanhaze,

drag & drop is for resynthesis is already supported:

1) Open the explorer of your operating system
2) drag a wav on the waveform display of Icarus

The vocoder is not used as often as the resynthesis. That's why Icarus will 'resynthesize' the wav and not 'vocode' it.

I will examine if it is possible to use drag&drop for the vocoder button.
Title: Re: Icarus feature requests
Post by: Nudgeo on July 07, 2017, 06:33:58 AM
any chance we can get a duel page arp feature :angel: ? i have some ideas/dreams of patches but with only one arp feature that controls all pages maybe we can get a feature like electrax/2 where we have an option for each page/osc having its own arp? i am a big fan of icarus and would love to have this option available , even if it was 2 arps instead of 3 i would be happy.
Title: Re: Icarus feature requests
Post by: Markus Krause on July 07, 2017, 08:07:59 AM
I've been thinking about the uption to have one additonal simple arp as an OSC mode. Still got to check out if it is possible from the technical side.
Title: Re: Icarus feature requests
Post by: Nudgeo on July 09, 2017, 01:52:29 AM
awesome i hope it is possible
Title: Re: Icarus feature requests
Post by: Soarer on July 10, 2017, 09:45:45 AM
Hi New user here and I absolutely love Icarus!
I know this is quite a list but I have checked everything carefully and they are all relevant I believe. I think these will vastly improve Icarus.

ICARUS Suggestions:

1. Save preset in Browser (No “Save patch as” dialog)

2. The Save patch as dialog really should remember the user folder AND display the present preset name instead of just “Untitled”. Often you want to save a different or improved version of your patch with nearly the same name but at the moment you have to write the same name again. (I have made my user folder in the Icarus_sounds folder).

3. Sometimes the .fxp file extension is lost and the preset doesn’t show up in the preset browser until one adds the extension again.,

4. It would be great if one could browse Wavetable libraries in the browser or a sidepane. I did find that I can drag and drop from Live’s browser which is great but still. If there was a proper audible preview which would scan through a WT at a set speed like in the WT Editor, that would be even more helpful.

5. Please let double-clicking reset a parameter to default. It is much faster and more intuitive and this is the way in so many VST instruments and effects. Double-clicking is not used for anything so at least let it be an option. My left hand is always on the keyboard/Push so it interrupts the creative process if i have to use it to press the CMD key (to reset to default).

6. Undo/Redo buttons.

7. Compare Button (Compare with saved preset setting) would be very handy. If not then being able to copy the current settings is helpful for further experimentation without having to save a new preset.

8. Being able to edit the Step modulator (maybe in an advanced view/window) would be very helpful. I think the step “line” start and end does not have to be connected when “shape” is set to 100 (if you raise the end node the start line follows). It becomes problematic when using it to modulate Wave since you get a fast shift in the end.

9. There seems to be no way to control the Arp with key velocity. “Velocity to volume” should still control the overall volume while maintaining the relative individual Arp steps set velocity/volume. Omnisphere and Hive has this relative/dynamic velocity.

10. What is the difference between "Retrig" and "Advanced" mode in the envelopes? As far as I can see the manual says nothing about this.

11. Icarus has phenomenal stereo width modes but it doesn’t seem to be possible to have medium width.
A width parameter or effect would be great.

12. Multiple/unlimited Undo/Redo in Spectrum Editor.

13. Support for using AIFF files for resynthesis. I make my own samples and have almost only AIFF files since I’m on Mac and I want to be able to use those as sound sources.

14. Mouse Wheel (adjusting a knob) is reversed (On Mac) and it makes it pretty confusing to use. It is also very sensitive making it hard to make smaller adjustments.

15. I find it odd that the Mouse wheel switches presets in the browser and it causes accidental switching of presets. The arrow keys do nothing - they should switch presets.

16. I’d prefer that Cutoff was placed before Resonance which is the usual way in other synths.
Since it’s placed like this I often turn resonance when I want to adjust the filters cutoff.

17. When another plugin is in focus and then clicking to adjust a parameter in Icarus nothing happens. One has to click to bring the Icarus GUI in focus first and then adjust. With any other plugin I use it is possible to adjust in one click when switching from another plugin.

18. I think the “SHOP” Tab is pretty intrusive and unnecessary so I’d much prefer it to be placed into a menu - like the HELP menu.

19. Please add lots of new wavetables!

This is an incredible synth and it is now my favorite synth so please continue to improve Icarus!

Best
Soarer
Title: Re: Icarus feature requests
Post by: Soarer on August 18, 2017, 10:44:46 AM
Here's a few more:

There’s no real scrolling in the browser so not all patches are visible. If you scroll down past the visible area the patches are actually not displayed.

Wavetable Editor:
It would be very helpful if it was possible to play either of the two keyboards in the Editor with you midi keyboard so that you can trigger exactly the wave that you are working with and listen to the changes just using your keyboard instead of having to click one of those keyboards with the mouse.

I would like to be able to import an audio file so that it sounds closer to the original when played back and not sounding resynthesized or vocoded. If you import an audiofile as a WT it will sound closer to the original but it’s full of clicks and sounds damaged.

High Pass filter/low dampening in all reverbs.
Title: Re: Icarus feature requests
Post by: Felix on August 21, 2017, 05:45:32 PM
Hey, new forum member here. I just have a few requests/questions about the 1.2 update.

#1: Will 1.2 include an FM Square 2x mode? I recently got Nemesis and I've fallen in love with the hollow sound Fming by a square an octave up gives. Being able to do that to a wavetable would be preettty huge for me.

#2: Would it be possible to have some stereo unison modes that have an odd number of voices? I tend to prefer to have a voice panned in the middle of the stereo field when I do super wide unison sounds and as it stands I need to use another oscillator just to do that.

#3: This is kind of silly but I have a very forward cat who loves to jump right on my keyboard when I'm working and because arrow keys switch patches in Icarus I've lost several WIP patches and wavetables to her doing that. Is it possible to put a setting somewhere that would turn off this feature?

Thanks so much for just making Icarus and listening to what we want in it anyway, it's a stellar synth and I look forward to hearing about the new synthesis modes the update will bring!
-Felix
Title: Re: Icarus feature requests
Post by: TroelsN on August 21, 2017, 09:34:25 PM
"I would wish for two more Reverb modes: gated, with adjustable gate time and reverse, with adjustable time as well."

Both of these ideas are good. Especially a reverse type would provide interesting possibilities for sound design  :)

Additional ideas:

1) A multiband compressor with very basic control. Maybe 3 sliders (low, mid, top) that adjust both threshold and some ratio and gain.
2) A 2nd chorus effect that has less delay. Eg. similar to the one in Electra. In Icarus, from the effect receives input till the wet signal is outputted there is a noticeable delay.
3) Individual stereo width control and detune amount control. Maybe combine it in the same knob by splitting the knob into 2 interact zones.
Title: Re: Icarus feature requests
Post by: exmatproton on August 22, 2017, 07:17:45 PM
Swap the res and cutoff knobs (sry if it was brought up here before)
Title: Re: Icarus feature requests
Post by: Soarer on August 27, 2017, 11:31:23 PM
I’m missing a good, clear and full sounding room reverb. Medium Reverb is not so good for a normal room reverb and it becomes rather low in volume at smaller room sizes.

Again, the unusual behavior that you can’t click and adjust a parameter (in one single click) when the plugin is not in focus would be great to have solved. Tried with Nemesis and it’s the same thing there.

Please make a “Copy settings” menu item. Often I may (or may not) have edited a patch in a track and then want to try another patch but do not want to save it since the changes may only apply to the current track and If I switch patch the settings are gone. Also when making patches it will be very convenient since you can check if you current changed settings are better than the saved settings.

Perhaps double clicking or shift clicking an Osc tab could solo that oscillator?

A reload Patch menu item.
Title: Re: Icarus feature requests
Post by: pix on September 02, 2017, 02:49:16 PM

- be able to scroll through wavetable folder when importing waveforms using mouse 

- truly independent filters with specific routing (inputs) and pan

- make morph type and mod destination

- better implementation of the step LFO (sugar bytes factory has the best one so far imo)

it's fantastic as it is though 
Title: Re: Icarus feature requests
Post by: Soarer on September 04, 2017, 12:07:34 AM
- Synced Retriggered Arp mode (starting the arp synced).

Simple retriggering by each new key pressed while keeping the arp synced is not possible. Only “Arp/Lfo hard trig” (in Setup settings) actually retriggers the arp by each new key pressed but then it triggers immediately and therefore does not start in sync. This makes it hard to play/jam in sync unless one has very tight playing skills.
Let me know if I missed something.

- Again please make the Arp respond to key velocity so that one can control the overall volume of an Arp patch by each (or the first) note's velocity.

- Proper explanation of the various Arp/LFO sync modes in the manual.
Title: Re: Icarus feature requests
Post by: jcmos on September 05, 2017, 01:24:10 PM
My request:
Please include in the standard sound bank some realistic acoustic sounds such as a grand piano. If classical music is the mother of all genres, a piano is the father/mother of all instruments.
Some custom skins would also be great to have. People love having personalized things.
cheers
Jcmos
 
Title: Re: Icarus feature requests
Post by: Soarer on September 09, 2017, 03:50:44 PM
- Arp velocity as a mod source without the Arp triggering any notes so that you only use it as a mod source without the Arp.

- Attack Curve on all envelopes - even as a hidden parameter.

- An XY pad mod source for live performance.

- Ok, I may be a dreamer but I think an iPad control interface for live performance and much greater accessibility would be amazing! I’m not talking about an iPad version of Icarus but an iPad control surface that looks like Icarus (connected wirelessly through a background server). Omnisphere has this partly but only for certain features. 
I really thought synth developers would have caught up on this by now. Strange that we are still using a mouse for everything in 2017. Many people prefer hardware because of the immediate hands-on accessibility so it would make great sense to have this with software as well via an iPad app.

Title: Re: Icarus feature requests
Post by: chakko on September 09, 2017, 04:19:01 PM
Swap the res and cutoff knobs (sry if it was brought up here before)

I second this. Always confuses me that they're laid out differently than it is standard on any other synth.

Oh, and hi, exmatproton. I know you from that forum with the 3 letters. ;)
Title: Re: Icarus feature requests
Post by: Nudgeo on September 13, 2017, 05:52:24 PM
can you add a slider / scroll bar in the wavetables menu. i can only see half of my wavetable when the menu drops down.would lso make it easier for those with a smaller screen. :angel:
Title: Re: Icarus feature requests
Post by: Soarer on September 24, 2017, 04:21:41 PM
Markus, will these features be in the update?:
 
- Synced Retriggered Arp mode (starting the arp synced).

Simple retriggering by each new key pressed while keeping the arp synced is not possible. Only “Arp/Lfo hard trig” (in Setup settings) actually retriggers the arp by each new key pressed but then it triggers immediately and therefore does not start in sync. This makes it hard to play/jam in sync unless one has very tight playing skills.
Let me know if I missed something.

- Again please make the Arp respond to key velocity so that one can control the overall volume of an Arp patch by each (or the first) note's velocity.

I think they are really needed and to me they are very important.
Title: Re: Icarus feature requests
Post by: Markus Krause on September 25, 2017, 05:57:06 PM
- SETUP->"Arp/Lfo soft trig" should do the trick

- try "Arp Vel+" vs "Velocity+" as matrix source
Title: Re: Icarus feature requests
Post by: Soarer on September 25, 2017, 09:01:37 PM
- SETUP->"Arp/Lfo soft trig" should do the trick

I’m afraid soft trig doesn’t work in this way. In Soft Trig mode I hold down one note and the arp starts in sync, yes. The next note (now held simultaneously) does not restart the arp from step 1, it just continues. 
Even if you let go of all notes and quickly press a note again, the arp does not restart, which it really should. It seems there’s a “time out” duration that decides when the Arp will retrigger again.

 Hard Trig starts immediately and therefore not in sync. For any following notes (held simultaneously) it actually doesn’t restart the Arp unless you let go of the first note. If you still hold the first note the Arp will not retrigger with any following notes.

Omnisphere has this feature since you can chose three Trigger options: Legato, Song Position, Note.
“Song Position” starts in perfect sync and does not restart the arp at any time since it’s bound to the song position.

“Note” starts the arp immediately when receiving a note and therefore it does not start in sync. Any following notes restarts the arp.

“Legato” starts the arp immediately but only for the first note and with any following notes (held simultaneously) the arp continues. So Legato and Note modes do not start in sync but it’s possible to set a Trigger time in the Main section for any received note (globally).

- try "Arp Vel+" vs "Velocity+" as matrix source

I don’t see how this would help. What would I route Arp Vel+ to? Tried to route it to volume but key velocity changes nothing.

As I mentioned Omnisphere has an arp setting for this and it’s a horizontal slider with “Arp” in the left position and “Key” on the right. If you set the slider in the middle it will respond to both Arp velocity and Key velocity. 

Also Hive has this feature with a setting called “Dynamic Velocity “.
Ableton's Arpeggiator has both of these mentioned features and it gives a lot more control to the player for jamming or playing precisely.

Hope it makes sense and I think these features are really needed especially since we will now have additional Arps in Icarus 1.2.
Title: Re: Icarus feature requests
Post by: jcmos on September 30, 2017, 01:04:06 PM
Do you guys have a date for Icarus next version update with better effects?
Cheers
Title: Re: Icarus feature requests
Post by: Markus Krause on October 02, 2017, 09:27:22 AM
I am currently still working on this. There have been LOTS of feature requests. It takes some time to go through everything. There will be a public beta soon.
Title: Re: Icarus feature requests
Post by: Soarer on October 07, 2017, 06:08:09 PM
The resizing works fine in Live so it would be nice to be free of that pop up message each time it's used.
Looking much forward to the beta!
Title: Re: Icarus feature requests
Post by: Caine123 on October 27, 2017, 02:33:28 PM
i really would love to drag & dop modulation parameters, since then i think this is a must have in vsts :D especially with so many parameters!
Title: Re: Icarus feature requests
Post by: Markus Krause on October 27, 2017, 05:08:44 PM
Drag and drop modulation is already supported. Click on the LFO text hold the mouse down and drop it to a target
Title: Re: Icarus feature requests
Post by: Caine123 on October 28, 2017, 01:07:36 PM
Drag and drop modulation is already supported. Click on the LFO text hold the mouse down and drop it to a target

thanks! i missed this :).

another feature request, to be able to change the waveforms when using the mousescroll, at the morphpart it is possible

(https://image.prntscr.com/image/W5J24G9fQLSRig7JUeJBMg.jpeg)
Title: Re: Icarus feature requests
Post by: Markus Krause on October 28, 2017, 06:06:25 PM
This feature does not work properly with laptops with slower harddiscs. Wav files with complex wavetables can not be loaded fast enough for a mousewheel. Users would complain about a 'slugish' GUI.
You can swith quickly through the wavetables with the up/down arrows.
Title: Re: Icarus feature requests
Post by: AnalogSignal on November 26, 2017, 05:47:06 PM
Repro5 has this feature and I would love to see it in Icarus. If you are currently working on a patch called MyPatch01, when you next save the patch, it automatically suggest the name MyPatch02, incrementing the number. Of course, you can override the name to anything you'd like.

One annoyance is that if you create a new directory to save your patch in, that directory is not visible until you reload Icarus.
Title: Re: Icarus feature requests
Post by: AnalogSignal on November 26, 2017, 05:55:03 PM
Additional Requests:
Title: Re: Icarus feature requests
Post by: Markus Krause on March 20, 2018, 09:51:22 AM
Requested: Random function for the Arpeggiator
Title: Re: Icarus feature requests
Post by: aldoofbanga on April 11, 2018, 07:23:39 AM
Request: Zoomed / Dedicated page for Arp.

Help us older half blind people out :)
Title: Re: Icarus feature requests
Post by: abject39 on June 01, 2018, 11:13:26 PM
Can you add the ability to lock the arp so that it stays the same when switching presets.
Title: Re: Icarus feature requests
Post by: exmatproton on June 02, 2018, 10:15:45 AM
Request: Zoomed / Dedicated page for Arp.

Help us older half blind people out :)
+1
Title: Re: Icarus feature requests
Post by: flexionmusic on June 08, 2018, 03:29:33 PM
Version 1.6, great upgrade, thanks. But... :-) two requests:

1) An external (stereo) input so you can use Icarus as an external FX with great filters and effects.

2) An updated manual (pdf). Icarus has so many new features, I'v lost the overview and suffer from a serious case of FOMO...

FlexionMusic
Title: Re: Icarus feature requests
Post by: Markus Krause on June 11, 2018, 11:43:16 AM
You can find a detailed listing of the new features here:
https://www.tone2.com/download.html#DowloadUpdates (https://www.tone2.com/download.html#DowloadUpdates)

Scroll down to the Icarus tab.
Title: Re: Icarus feature requests
Post by: exmatproton on June 13, 2018, 07:50:56 PM
modulation isn't working on the ADSR modules in the latest version.

(example; random+ to attack or LFO to release)
Title: Re: Icarus feature requests
Post by: Markus Krause on June 14, 2018, 09:02:33 AM
There has nothing changed since the last update. Not all matrix routings are possible because of technical restrictions.

You must set the envelope attack value to a value which is larger than 0 like 0.2 seconds. Otherwise decay has been reached before modulation takes place. Then set the matrix send level to -50.
 
Title: Re: Icarus feature requests
Post by: Dumbo on June 15, 2018, 01:42:32 AM
I just tried the new version 1.6 and whoa!  :P Thank you very much! It is so great to get those new resampling and Fx  features just for free! Amazing. Gated reverb!!!
I have to try so much, but I also have a request: Since the random patch function gives so great results, could there be a random knob just without having to go into a menu? And, the undo feature is great, would it be possible to undo "random" also. When I try new sounds, sometimes I make a new one and then I think, darn, the last sound was great, why did you overwrite it... Kinda a buffer for the last created sound?

Anyway, it is just so much fun using your synths!!! 8)

Thank you for the continuous feature development! :)

Cheers

P.S.
Oh and I forgot: V1.6 even came with new sounds! Thanks also for that!
Dumbo
Title: Re: Icarus feature requests
Post by: abject39 on June 24, 2018, 02:34:22 AM
Rob Papen Predator 2 has a really cool Strum feature in it's play mode. It has a knob specific for the amount of strum. Clearly Icarus doesn't have the space for that knob but some strum presets would be super awesome to have in Icarus. Do you think you could add that? Also do you think you could add the ability to modulate Envelope, LFO and Stepper shapes? Lastly can you add the option to have virtual keyboard on the bottom of the synth at all times, not just the browser. Its convenient at times to be able to click the keyboard to test sounds.
Title: Re: Icarus feature requests
Post by: Markus Krause on June 25, 2018, 09:19:14 AM
Strumming is possible with all modern Tone2 synths. From the technical side it is created by a quickly playing arpeggiator which stops after some notes.
Here is a guide how the arpeggiator in Icarus is setup for strumming:

http://www.tone2.org/forum/index.php?topic=2587.0

The envelopes and LFOs are modulators for themselves. Modulating another modulator can be problematic, since it can reult in clicks and glitches. I will examine if it is possible from the technical side.

A virtual keyboard for the main page will be included in one of the next updates.
Title: Re: Icarus feature requests
Post by: Markus Krause on June 25, 2018, 09:24:16 AM
submitted by John:
"on the next Icarus update would it be possible to enable midi export from the arpeggiator. possibly even midi import to the arpeggiator."
Title: Re: Icarus feature requests
Post by: jcmos on August 16, 2018, 12:31:59 PM
Another feature, be able to change the look of the synth, buttons, colors, etc... Come on, give us super user access!
Title: Re: Icarus feature requests
Post by: Markus Krause on August 17, 2018, 10:12:50 AM
Hello jcmos,

you can change the colors with "setup->Set skin color". Then restart the plugin.
Title: Re: Icarus feature requests
Post by: jcmos on August 29, 2018, 12:59:51 AM
Thanks! Any news on an update? Can I suggest to look at Serum and Sylenth1 and see what we are missing, what they are doing that we don't?, This synth is amazing, you could make it stand above everything else. Talking about features, please let us change the synth size, like Serum, and be able to listen to the wave table before loading it. Also the setup button, where is it? Cannot find it
Title: Re: Icarus feature requests
Post by: jcmos on August 29, 2018, 05:48:46 AM
Nice review here:
https://www.audiopluginguy.com/review-icarus-from-tone2/
Title: Re: Icarus feature requests
Post by: Burkuagh on September 12, 2018, 09:53:51 AM
Any chance you could make the Glide knob able to be modulated with Icarus's mod sources, mod wheel, velocity Lfos... etc..
Title: Re: Icarus feature requests
Post by: jcmos on September 14, 2018, 04:39:08 AM
Markus, are you on holidays? Or Icarus is done?
Title: Re: Icarus feature requests
Post by: Markus Krause on September 14, 2018, 11:38:49 AM
I am currently working on the free update to Gladiator3. Icarus will be still supported for many years.  A huge and free update to Icarus 1.6 has been released only a few months ago. You can download it here:

https://www.tone2.com/download.html
Title: Re: Icarus feature requests
Post by: Junior S on October 12, 2018, 08:54:28 PM
I just wanted to say that Icarus is the most versatile synthesizer ever, it seems like it can do everything, of course as this is feature request forum we will continue imagine what can be even more versatile and handy. Icarus is already my favorite synth of all of those I have, considering that I have Falcon too. And I don't know if this already was asked or answered, why the name Icarus and the meaning when at first was developed?  :)
Title: Re: Icarus feature requests
Post by: Markus Krause on October 13, 2018, 01:20:01 PM
Thanks a lot for the nice words!

We had a list with many names. All those names were first checked for trademarks. The remaining ones were voted by the sound design and beta team. 'Icarus' won the voting.
Title: Re: Icarus feature requests
Post by: Junior S on October 13, 2018, 04:53:03 PM
ok, now I understand, I hope my powerful friend Icarus continue developing and continue sounding awesome as it does  :)
Title: Re: Icarus feature requests
Post by: Junior S on October 15, 2018, 01:38:59 AM
Well this is my feature request, if it is possible or not I would like to know, maybe some of them would be possible for Icarus 2 or 3 who knows, even if it is a paying upgrade in order to support the development it can be understandable.

Ok here is:

- swap effects position just clicking and holding (like from 1 to 3 or 2 to 1).

- options to transform lfos 1,2 and 3 as step sequencers and the ability to draw lfos shape as step sequencer.

- Lfos, envelopes and AUXs wider range for editing, draw and change shapes of the curves and slopes, as versatile and dynamic as the wavetable editor but in his own way. I have seen something like that in for example synthmaster different envelopes modes, vengeance avenger, there is also a plug-in from fl studio fruity envelope controller that allows to draw own shapes of the envelopes and stuffs, the same algorithm is in Sytrus (but this one could be a complicated synth). Icarus is my favorite synth anyways but would be awesome to see more editable options for the envelopes as powerful as the synth is by itself.

- (This one could be done already opening other instances of Icarus, but well why not? is quite handy to have the tools right there at disposal) Ability to use each oscillator with its own effects slots independently of the other Oscillators.

- more OSCs and more effects slots (about this one I don't even know if that ever would happen or if it is even possible, but why no request? would be great).

So yeah, maybe some of this could be possible or not, I know sometimes there are technical reasons, but with the pass of the time everything can happen...  :)
Title: Re: Icarus feature requests
Post by: Markus Krause on October 15, 2018, 09:08:41 AM
Hi Junior,

there are currently no plans for Icarus2 or paid upgrades.

- swap should be possible. But i must check out the gui framework first.

- not possible with a reasonable development effort. It would require a new patch format.

 - is a lot of work, but has been requested for several times. It is possible in the future.

- is already possible. Pan OSC1 to the left and pan OSC2 to the right. The go to Effect->route and select (Left->FX1 Right->FX2)->FX3

- More effect slots are problematic for the 32 bit version. It needs too much ram. The price would be a lower number of possible vst instances

Markus
Title: Re: Icarus feature requests
Post by: Junior S on October 15, 2018, 11:56:12 AM
Nice, I can understand and thanks for the good advice.

for the 32-bit issue I can understand some people still use it, but sometimes is time for upgrade, I by myself wouldn't like to have a cpu monster synth devouring the ram and cpu, but at the same time I don't like the word "limitation" haha.

Thanks Markus  :)
Title: Re: Icarus feature requests
Post by: Junior S on October 19, 2018, 07:36:15 AM
Here I have more features request, I don't want to ask always but Icarus is my favorite synth and so here my second list of features request:

- do FM, AM and waveshape from any oscillator to any oscillator (like from 1 to 3 or 2 to 3), I realized I can't do that, the option isn't there, is only possible from 2 to 1 or 3 to 1, would be handy since this awesome feature (FM) has been added in the most recent updates for Icarus.

- the Lock option for the eq, limiter and effects function (and maybe other parts if it is possible) when changing presets or even starting from start init. This one is more for control with the volume issues and frequencies that can be really hard to the ears, particularly when samples are imported and some of them can bring unusual noisy frequencies, it happens sometimes when creating our own sounds and working in different presets, and considering that I like the hard tones of the additive synthesis this was a particular reason, also for the convenience to use the order of effects (locking as templates) and passing through other sounds/presets we are working with, it opens a lot of possibilities and ideas. I have seen this particular function in some synths and effects and really boost a lot the creativity and accelerate the workflow creating our own multiple sounds.

- use Icarus as an effect. I really would love to be able to use Icarus as an effect in the different mixers and combining all its different effects. many synths are doing it and is quite useful (exp serum, synapse the legend, synthmaster, zebra and more) if Icarus does this It woud be my default multi effect, I love it...

In addition, be able to use Icarus filters as effects too (I don't know if can be possible but would be super great, because of the wide range of possibilities, many different modes and versatility of Icarus filters, clearly unbeatable in that regard).

- a visual digital option for the main EQ. well there are visual filters, visual envelopes, visual lfos, would be nice to have visual eq and control the different bands clicking and change the envelopes if possible, or at least change the modes from knobs to visual EQ .

And this is it, at least for now, if there is some technical reason for this to work or not would be interesting to know, wish the best for this synth...

best regards  :)
Title: Re: Icarus feature requests
Post by: Junior S on November 13, 2018, 05:32:21 PM
Hi Markus, I'm the same person that sended you the bug about Mark Holt wavetables collection, I already contacted him and he is trying to find the incompatibility issues.

However I just discovered that Icarus can read all the 2048 wav samples wavetables without problem, I created all the subfolders in Icarus wavetables as already was advised, but every time I try to put more than 2,000 wavetables Icarus start giving bugs (the presets dissappear, random numbers appears and when I want to use the wavetables says: error: the file could not be loaded. so I only can put like a third of the entire collection every time (around 1,850 wavetables) and remove and put the other third if I want to use it; it seems that Icarus can't handle more wavetables.

I don't know what it is but my feature request is bigger capacity for more wavetables in Icarus.

Best regards and best wishes for Icarus :)
Title: Re: Icarus feature requests
Post by: Markus Krause on November 14, 2018, 09:12:13 AM
Hello,

i checked it out. The synth can handle a maximum of 2048 wavetables. So far noone except you has reached this limit and asked for a larger number. I can extend it to 4096 in th next update.
Please keep in mind that it comes at the cost of additional RAM necessary for every instance.

Markus
Title: Re: Icarus feature requests
Post by: Junior S on November 14, 2018, 02:08:40 PM
Ok Thanks for response Markus, I guess I was more literal than what I thought then when I said don't like the word "limitation" haha.

And thanks for extend the capacity plan, and if you can, increase the capacity more than that and as much as being possible (maybe even put a tip or warning about the ram consequence because of the expansion of wavetables if it is necessary. [after all our pc are evolving and has no problem with that]), by far Icarus has good performance in my barely capable laptop dell. Perhaps the only bug I notice was in FL studio when I detach the synth with the wavetable editor and trying to enter again to the wavetable editor it crashes the program.

Thanks after all, best regards!.  :)
Title: Re: Icarus feature requests
Post by: Junior S on November 25, 2018, 01:29:37 AM
- Convolution Reverberation effect and capability to load different IR (Impulse Response) files in the effect (Wav, Flac ext.). This is one of those things that add some spice and multi realism to the sounds, a convolution reverberation effect would give the user the possibility to chose between hundreds of different spaces, places and even unreal situations, and if we think about the different IR files being it's own sort of special reverb, possibilities would be huge; being different halls, different plates, chambers, church, cabinets, rooms or digital, dozens of Outdoors and more, can be simulated.

I like all stock reverb option on the synth currently and this would be just a great customizable and versatile option between reverb spaces and bigger possibilities, I was using just my convolver effect in the mix and I thought that definitely this effect option would be a great addition if possible in Icarus stock effects.

As always, best wishes for Icarus and best regards.  :)
Title: Re: Icarus feature requests
Post by: Junior S on December 06, 2018, 12:38:09 AM
- More dynamic control for the different Oscillators/Voices in Play Mode Menu (Hypersaws, stereo Hypersaws, unisons, flanges and the others). Sometimes creating presets this is a desirable feature that come to my mind every time that I start editing the oscillators shape and character, it would be nice to be able to reduce or increase the different voices volume/gains, now is only possible to detune the voices/oscillators, the different modes function gives nice results and sometimes would be nice to define the gains/volume of the different voices playing in the different modes.

Best regards.  :)
Title: Re: Icarus feature requests
Post by: abject39 on December 31, 2018, 01:42:25 AM
Really this request belongs to all products but I will write it here. There needs to be a menu option added, maybe under "File" with different scales for the plugins. Right now no Tone2 plugin scales based off DPI on Windows 10 when using a HiDPI DAW (Cubase and FL Studio). In standalone they scale but they are of course blurry because they are just stretching the same picture files.
Title: Re: Icarus feature requests
Post by: exmatproton on January 01, 2019, 03:26:25 PM
Really this request belongs to all products but I will write it here. There needs to be a menu option added, maybe under "File" with different scales for the plugins. Right now no Tone2 plugin scales based off DPI on Windows 10 when using a HiDPI DAW (Cubase and FL Studio). In standalone they scale but they are of course blurry because they are just stretching the same picture files.
Yeah.. That really is my only gripe with all (but G3) tone2 plugins. The UI's are too small.
They should have 3 options at least; 100, 125 and 150 % (maybe a fourth, 200% for 4K screens)
Title: Re: Icarus feature requests
Post by: Markus Krause on January 02, 2019, 09:16:10 AM
We have plans to offer larger GUIs for our synths. But it's no easy job to do at all, since it requires a complete rewriting of the GUI code.
Supported sizes will be 100%, 150% and maybe 200%.
Title: Re: Icarus feature requests
Post by: zvenx on January 02, 2019, 02:06:09 PM
We have plans to offer larger GUIs for our synths. But it's no easy job to do at all, since it requires a complete rewriting of the GUI code.
Supported sizes will be 100%, 150% and maybe 200%.

Thanks.
If at all possible 125% and 175% would be appreciated.
typically on a few other synths 100% is too small and 150% too big on my screens.
thanks
rsp
Title: Re: Icarus feature requests
Post by: tatsyn on January 30, 2019, 11:38:57 PM
a few desired requests for future updates

1 - MSEG's or if not possible extra Step LFO's
2 - Allow LFO shape to be modulated
3 - [Enhanced Random] LFO shapes
Title: Re: Icarus feature requests
Post by: exmatproton on February 01, 2019, 10:59:41 AM
We have plans to offer larger GUIs for our synths. But it's no easy job to do at all, since it requires a complete rewriting of the GUI code.
Supported sizes will be 100%, 150% and maybe 200%.

Really good to read that!
Title: Re: Icarus feature requests
Post by: abject39 on February 21, 2019, 01:31:39 AM
Another feature that would be nice to have is a keyboard on the bottom of the synth outside of the browser panel or at least the option to add it. Sometimes it is easier to just click a key to play when sound designing.
Title: Re: Icarus feature requests
Post by: abject39 on February 21, 2019, 01:34:14 AM
Ohhh and one more thing. How about a "sync<-OSC 3" to hard sync oscillators to each other. That would be awesome!
Title: Re: Icarus feature requests
Post by: Markus Krause on February 25, 2019, 06:01:26 PM
Feature request received by email:

** ab einem bestimmten Zoom-Level sieht man keine Nummerierung mehr, die
wäre manchmal ganz nett, vielleicht könnte man die Nummer der Wavetable
irgendwo im Editorfenster mit einblenden

* Shortcut für "alle Markieren"

* Shortcut für "Auswahl umkehren"
Title: Re: Icarus feature requests
Post by: Markus Krause on February 26, 2019, 01:03:03 PM
An additional scrollbar for the partials of the waveform if they are zoomed in.
Title: Re: Icarus feature requests
Post by: Markus Krause on March 04, 2019, 08:34:28 AM
Requested by tatsyn:

The new distortion\waveshaping modes of Electra 2.7 are really nice! i'm using them on the presets adjustments and sound particularly good on basses so far..
Personally Sin/Tri/Zap and another one really glue and give punch to basses without applying distortion when used on low levels, Love it.
i'm sure the other waveshaping modes will be used too.


It  would be wonderfull if they were added to Icarus too (or other Tone2 synths), i think you already have that on the list ;)
Title: Re: Icarus feature requests
Post by: Junior S on March 08, 2019, 06:30:20 AM
- Macros knobs. It would be quite handy, sometimes I want to assign different parameters for different functions in additional Macros but the only way it seems possible and knob available is only with the MODWEEL.

Best regards and best wishes for Icarus my favorite synth.  :)
Title: Re: Icarus feature requests
Post by: Markus Krause on March 08, 2019, 09:00:44 AM
Hello JuniorS,

i have noted your request.

--------

Some patches also use the pitchwheel as a additional marco knob.

Top set it up:

- Go to SETUP and set Pitchwheel off
- Now click on the PITCHWHEEL text below the pitchwheel knob, hold your mouse button down and drop it to a traget like the cutoff knob

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: Junior S on March 08, 2019, 10:33:09 AM
Nice it works, thanks :)
Title: Re: Icarus feature requests
Post by: Rob R on April 05, 2019, 07:50:25 PM
I don't own Icarus (yet), but MPE support would certainly push me over the edge. Any plans for MPE support in tone 2 synths? It would be very cool to use with Roli products or a linnstrument.
Title: Re: Icarus feature requests
Post by: Markus Krause on April 06, 2019, 01:22:14 PM
Hello Rob,

it is possible from the technical side.
So far only one other user has requested this. We will support it in the future if more users request it.

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: Rob R on April 07, 2019, 09:11:21 PM
Hello Rob,

it is possible from the technical side.
So far only one other user has requested this. We will support it in the future if more users request it.

Best Regards,
Markus

That's great to hear that you are open to it! I think MPE is just beginning to catch on and it's still the early days, so it is still a great feature that sets some synths apart. Also, it opens up a nice market to new customers, since both Roli and Roger Linn have sections on their website dedicated to soft synths that support MPE, with short guides on how to set them up. Those lists aren't too long yet so it's a nice advertisement for synths that support MPE. And with huge number of modulation destinations and ways to morph sounds in Icarus, it would be a really great and expressive instrument to use with MPE hardware. I've just been demoing recently and am pretty blown away by the capabilities, especially the resynthesis.

And and if I had one little request, it would be to make the waveform selection exposed to the host, like the unison modes and morph mode menus are. It's fun to assign those to a knob and scroll through to get different tones. MY only wish would be to have fm between oscs available at teh same time as the wavetable morphing rather than instead of, but I know that might not be realistic to ask for, no biggie.

Cheers
Title: Re: Icarus feature requests
Post by: Donald W Avera on April 08, 2019, 08:03:24 PM
Hello Rob,

it is possible from the technical side.
So far only one other user has requested this. We will support it in the future if more users request it.

Best Regards,
Markus

That's great to hear that you are open to it! I think MPE is just beginning to catch on and it's still the early days, so it is still a great feature that sets some synths apart. Also, it opens up a nice market to new customers, since both Roli and Roger Linn have sections on their website dedicated to soft synths that support MPE, with short guides on how to set them up. Those lists aren't too long yet so it's a nice advertisement for synths that support MPE. And with huge number of modulation destinations and ways to morph sounds in Icarus, it would be a really great and expressive instrument to use with MPE hardware. I've just been demoing recently and am pretty blown away by the capabilities, especially the resynthesis.

And and if I had one little request, it would be to make the waveform selection exposed to the host, like the unison modes and morph mode menus are. It's fun to assign those to a knob and scroll through to get different tones. MY only wish would be to have fm between oscs available at teh same time as the wavetable morphing rather than instead of, but I know that might not be realistic to ask for, no biggie.

Cheers

Hi!  I just want to put in a feature request for MPE compatibility for all of the Tone2 synths.  I bought a Linnstrument 2 months ago, and I think that MPE would be a great thing overall
Title: Re: Icarus feature requests
Post by: Rob R on April 09, 2019, 08:26:05 PM
This might seem silly, but having the resonance on the left and cutoff on the right would always mess me up because I'm so used to those being the other way around in every other synth I've ever used. So I'd recommend switching those around just to be less confusing. Not that you always have to go with the usual way of doing things, but in this case I don't think there is any benefit to being different, it just causes confusion. I've come across others saying the same thing online, like this guys video getting to know it:
https://www.youtube.com/watch?v=PuzN4pB0r44
Title: Re: Icarus feature requests
Post by: exmatproton on April 22, 2019, 10:33:58 AM
This might seem silly, but having the resonance on the left and cutoff on the right would always mess me up because I'm so used to those being the other way around in every other synth I've ever used. So I'd recommend switching those around just to be less confusing. Not that you always have to go with the usual way of doing things, but in this case I don't think there is any benefit to being different, it just causes confusion. I've come across others saying the same thing online, like this guys video getting to know it:
https://www.youtube.com/watch?v=PuzN4pB0r44

Yeah, i don't get this as well. This is really the only synth with the res on the left, so weird
Title: Re: Icarus feature requests
Post by: Marcelo on May 24, 2019, 12:54:04 PM
Is it possible to implement a feedback control button in the comb filter algorithm of Icarus? Some other synths in the marketplace, such as Synthmaster and Zebra2, have this control and they provide very interesting tweaking possibilities.

Best regards,

Marcelo Campos
Title: Re: Icarus feature requests
Post by: Markus Krause on May 27, 2019, 11:12:10 AM
Hello Marcelo,

the reso knob controls the amount of feedback in the comb filters.

To get a more aggressive feedback with comb filters you can use the 'Phys' filter types (physical modeling). Here the reso knob also controls the amount of feedback.

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: Markus Krause on June 25, 2019, 09:18:40 AM
Requested by email:

-    Welches Preset im Browser gerade angewählt ist, kann man durch das etwas zu blasse Hintergrundgrau schwer erkennen.

-    Es wäre schön, wenn man zu den (selbsterstellten) Presets Notizen (Spielanweisungen) im INFO-Bereich des Browsers schreiben/speichern könnte.

-    Rechtsklick auf Preset öffnet Finder-/Explorerspeicherpfad.
Title: Re: Icarus feature requests
Post by: MorpherX on July 04, 2019, 03:24:53 PM
Hi Markus,

I have a request regarding resynthesis in the Icarus 2 upgrade:

"Sample Split Mode" - with this method I have the best results in an other wavetable vsti.

Example:
 You enter for example 653 in the sample-resynth option and then the sample you drag in is divided all 653 samples until all 256 single cycle slot are filled. I a sample is shorter it stops filling at the end of the sample, if a sample is longer than 256*653 samples it stops at the last slot. The only aditional effort is that you have to know the base tune of the sample. If I remember correct 653 is C2 +20fine, but its worth that effort because of the good results.

I am shure that by implementing this feature Icarus 2 would be unbeatable the best wavetable VSTi with all the other improvement coming with it.

Title: Re: Icarus feature requests
Post by: Alex_Longard on July 04, 2019, 05:01:36 PM
Hello Markus,
add please more automation params with normal names with vst functions
getParameterLabel()
getParameterDisplay()

In previous Icarus versions this params send numbers (0 - 100) to host if select menu item or arpegiator element...

More tooltips for wavetable and waveform editor, and if possible export/import waveforms as text format...
Thanks in advance!
Title: Re: Icarus feature requests
Post by: Junior S on July 04, 2019, 08:53:01 PM
 - Increase the capacity of modulation matrix (perhaps from the current 18 slots to 32 or 36 slots if possible or something). I already know there is a lot of features coming for Icarus2 and is nice to have a big capacity of slots at hands, even when of course is even difficult to imagine to use more than even 30, 25 or something like that, if there will be additional knobs assignments or macros for different parameters affecting the patch in different ways with different functions would be useful for presets creations.

- Upsampling/oversampling for real time and rendering option. I really don't know if Icarus would benefits with some Upsample options like other synths and I think that is already working in high quality mode?, according to what I know (and is not that I know that much) aliasing is in all synths at less in lesser or bigger measures and the additional processing while sound designing could accentuate that; and at least in some synths I have tested with some hard FM and more, and complex waveform (Sytrus, MSoundFactory...), the Upsampling/oversampling option almost always improved the sound and the additional noises and distortion of the FM process were less. So correct me if I'm wrong, if Icarus as the others would benefit with an additional Upsampling option would be nice.

- The "Phase" knob in the STEP LFO doesn't move the position of the custom waveform used. I don't know why :) . but since you are already working in Icarus2 I know many things will be more versatile, capable and improved in all ways.

- Duplicate or increase the capacity/number and possibilities of everything in Icarus (more modulation, envelopes, lfos, fx slots, oscillators [well already requested before :) ] ext...). If or when this have place maybe a optional add "+" button would be useful for each section, so in that way even people that don't like tabs might feel comfortable with Icarus knowing the additional capabilities are at the end optional.

Best regards and best wishes for Icarus. :)
Title: Re: Icarus feature requests
Post by: Rob R on July 21, 2019, 04:52:46 PM
I'm not one to usually ask for more modulation sources, however given that the lfo's are often used for setting the speed of moving through the waveform for playing back a resynthesized sample, some more lfo's would be useful.
Title: Re: Icarus feature requests
Post by: Markus Krause on July 22, 2019, 11:56:22 AM
Icarus 2 will have more mod sources. I already implemented MSEGs like in Serum
Title: Re: Icarus feature requests
Post by: Rob R on July 24, 2019, 10:22:38 AM
Icarus 2 will have more mod sources. I already implemented MSEGs like in Serum
Sounds like V2 is coming along very quickly! Making good time!
Title: Re: Icarus feature requests
Post by: davew1 on August 08, 2019, 10:06:02 AM
I'm still loving Icarus!
I'd love to be able to audition wavetables--both included wavetables, as well as added folders of wavetables, if possible--simply by using the mousewheel. I already enjoy this feature for scrolling through stereo modes, morph modes, and filter types so I can quickly and easily compare them. Thanks for considering this!
Title: Re: Icarus feature requests
Post by: Markus Krause on August 09, 2019, 09:44:40 AM
Hello Dave,

We had this feature implemented in an earlier version of Icarus. However we noticed that computers with slower harddiscs can not handle it properly. It results in CPU overload and audio dropouts. I will check out if i find a solution for it.
You can quickly switch through the wavetables with the arrows on the left side of the wavetable display.

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: davew1 on August 09, 2019, 09:15:39 PM
You can quickly switch through the wavetables with the arrows on the left side of the wavetable display.
Ah, I failed to notice that the waveform display also has the little scroll arrows on the side. That actually helps a lot!
Title: Re: Icarus feature requests
Post by: davew1 on August 20, 2019, 07:53:58 AM
I was excited to see the Icarus 2 GUI preview on Facebook! If the new MSEGs have Y-axis grid snap options (this can allow for jumping around in rhythmic/beat-synced samples in musically interesting ways, and also semitone/pitch alignment), and ability to save presets, that would be even cooler. Especially alongside the X-axis grid snap and loop functions that are clear in the preview.
Title: Re: Icarus feature requests
Post by: Markus Krause on August 20, 2019, 10:06:38 AM
Saving presets will be possible. It is still missing on the preview image.
By pressing the alt-key you will be able to snap to the Y-Axis.
Title: Re: Icarus feature requests
Post by: davew1 on August 21, 2019, 12:17:59 AM
Saving presets will be possible. It is still missing on the preview image.
By pressing the alt-key you will be able to snap to the Y-Axis.
Awesome, thanks! Both features will be useful.
Title: Free running LFO's that are really free running
Post by: flexionmusic on August 21, 2019, 04:58:43 PM
In my patches I often need ultra slow running LFO's and the only ones that can do that are the so called "Free running Lfo's".

But... They are not really free running. Because you can only set fixed values, (1/32, 1/64) that are dividers, they are actually synced to each other.

Will version 2 fix this? Or let the normal LFO's be set at rate's lower than 0.02 Hz?

Much appreciated!
Title: Re: Icarus feature requests
Post by: Markus Krause on August 22, 2019, 05:50:23 PM
Hello,

this is already possible with the current version. Go to 'SETUP' and select 'Arp/Lfo free'. Then click the 'TRIG' button on the lfo.

Best regards,
Markus
Title: Re: Icarus feature requests
Post by: Rob R on August 22, 2019, 06:36:23 PM
I posted this in the Icarus 2 thread but then realized I should have put it here:

Here's a weird little silly request about the up/down arrows for presets, banks, waveforms etc. I feel like those would be more comfortable if they were side by side as left/right arrows. I don't why but it just feels more natural, perhaps because more synths do it that way and I'm used to it.
Title: Re: Icarus feature requests
Post by: Markus Krause on August 23, 2019, 02:34:25 PM
We had left-right arrows in an earlier version of electra . People did complain because they were irritated, because the list than opens when you click on the name is from top to bottom.
Title: Re: Icarus feature requests
Post by: AnalogSignal on August 24, 2019, 01:01:27 AM
Here are my requests:

1. I would like the dedicated LFO1 and LFO2 controls within the oscillator section to animate their respective modulation targets.  Currently I use the mod matrix instead of these controls because it gives clearer visual feedback.

2. Please allow longer audio clips for beat slicing.

3. Please update the manual to explain the difference between Arp\LFO hard trig and soft trig.

Thanks.
Title: Re: Icarus feature requests
Post by: JOP on August 25, 2019, 09:43:52 AM
We had left-right arrows in an earlier version of electra . People did complain because they were irritated, because the list than opens when you click on the name is from top to bottom.

Banks (one column): up/down Bankpresets (various columns):up/down + left/right.
Most of the u-he synths go this way, i never heard someone complaining about this solution. In Icarus i would like the change of a preset when you click on a preset, not when you adress a different bank.     
   
Title: Re: Icarus feature requests
Post by: davew1 on September 09, 2019, 06:14:46 AM
This may already be planned for Icarus 2, but I wanted to suggest it anyway:

A phase knob on the MSEGs, identical to those on the LFOs, would be useful. After creating a pattern, it's nice to experiment with shifting it left or right to create a different rhythmic feel.

Or, if there's an easy way to select all the points at once and move them left/right, that could help with this.

Thanks for your consideration!
Title: Re: Icarus feature requests
Post by: Markus Krause on September 09, 2019, 07:24:31 AM
Hello,

I already included such a control. In Icarus2 is called 'Start'.

I also considered 'selecting and moving groups of points'. It is possible from the technical side and chances are good that i will implement it.

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: davew1 on September 10, 2019, 12:25:37 AM
Hello,

I already included such a control. In Icarus2 is called 'Start'.

I also considered 'selecting and moving groups of points'. It is possible from the technical side and chances are good that i will implement it.

Best Regards,
Markus

Cool, thanks for the info!
Title: Re: Icarus feature requests
Post by: bmanic on December 12, 2019, 02:44:55 PM
Hi Markus,

First off, a HUGE thank you for creating this amazing new version of the synthesizer (I'm completely new to Icarus!). This must have been a massive task and as far as I can tell, the update has been superb! Well done mate!

Feature requests

Would love to see more modulation destinations:

- OSCILLATOR wavetable 'fade' knobs! Very confused this wasn't a modulation target. Can't modulate between smooth wavetable motion or "choppy" motion. Very strange omission in my opinion. Even if this is a monophonic target (pre calculated) it would be awesome to be able to modulate it.

- Glide knob (why can't this be modulated? Would be awesome to control it with keyboard follow on solo sounds). Yes, even though it is a monophonic target it could simply use the basic re-trigger/legato rule from the setup section.

- LFO Shape knob

- Step LFO 'smooth' knob

- Filter 'Keyfollow' knob (yes I know you can use up two mod matrix slots to do the same thing but because there are so few mod matrix slots, every time you save one slot would help!)

- Filter Volume knobs (.. and I'd love for the Volume knob of Filter 1 to actually be available when they are in series! This way one could use volume knob of filter 1 to drive filter 2.. right now the volume knob of filter 1 is only available when in parallel)

- FX Duck parameters! Why are these not mod destinations?`

- All of the FX feedback parameters! Especially the low cut and high cut.

- DRAG AND DROP modulation capability to the FX page, all of the FX sliders. I know they are already destinations in the mod matrix but drag and drop is not supported for these controls.


.. and finally, the thing I always ask for: MORE MATRIX SLOTS! It's so weird that you give only 18 slots for such a complex beast. Simply assigning slightly more complex mod wheel and aftertouch parameters to a synth sound easily eats up half the modulation matrix. Again, this is due to the inefficient way your matrix works. Very simple things need to be done with multiple mod matrix routings. Any kind of shaping of the "curve" of the modulation requires multiple mod matrix slots to do.. whereas other synths just have a shaping parameter per matrix slot.

Same problem with some basic parameters like Filter key tracking and envelope amount not being direct modulation parameters. It is quite inefficient design. Example:

Common things like Keyboard tracking modulating Filter Velocity will take up two matrix slots instead of only one if Filter Velocity knob was a mod target. Same for Filter Keyboard tracking. Want to modulate keyboard tracking with aftertouch or velocity, or even a mod wheel? Two slots taken by matrix instead of only one if Filter Keyboard Tracking knob was a target.

Anyhow, even with these omissions Icarus is a joy to work with! Such a complex and beautiful sounding synthesizer. Many of the built in wavetables and also the filters sound amazing!

Cheers!
bM



Title: reporting a few potential bugs
Post by: davew1 on December 14, 2019, 08:58:31 AM
Having enjoyed Icarus 1 for a few years now, I recently downloaded the rc1 demo of Icarus 2 to check it out. Nice work, and congratulations! I wanted to point out a few potential bugs I observed on a Windows 10 system in standalone mode:

-Step LFO visual phase indicator doesn't shift properly as phase is adjusted.

-Arp "glide x halftones" up often doesn't register on the first pass through the arp pattern. It begins to register on the second pass through, though. This occurred with the /3 and /4 settings, in both the LFO/Arp hard and classic trigger settings, when I was holding down a 3 note chord. (No drums or glitch playing at the time, just tinkering with an initialized 1 osc patch.) **See update below.**

-I had one crash after removing an LFO 1 modulation from the semitone pitch parameter of OSC 1 (by right clicking and using the pop-up menu), and then assigning the Step LFO to that same parameter via drag and drop. I couldn't replicate it, but wanted to report because Icarus crashes in the past have been very rare.

Also, more of an observation than a bug: A few recent descriptions of Icarus 2 I've seen mention filter panning, but it looks like that feature was either removed or delayed. (Unless I'm overlooking it somewhere.)

**Update to arp note above: Following a bit more experimenting, it appears that the inconsistent behavior may have been due to my pressing the keys in a slightly different order each time. When I tried to replicate the issue with pre-recorded chords in a DAW, it didn't occur. Icarus' ARP, by the way, remains my favorite! Tinkering with it inspires a lot of "happy accidents," and I really appreciate the thought you put into the musicality of it.**

Hope this is helpful!

Dave W.
Title: Re: Icarus feature requests
Post by: Deepbass on December 14, 2019, 09:42:11 AM
On another forum you mentioned to add several additional morph modes to the distortion section. Since it didn´t make it into the initial release I hope it isn´t forgotten. Having 2 morph modes for an osc would be a great feature which isn´t often seen in other wavetable synths.
Title: Re: Icarus feature requests
Post by: Junior S on December 14, 2019, 05:23:16 PM
Having 2 morph modes for an osc would be a great feature which I isn´t often seen in other wavetable synths.

That indeed would be really cool if possible.  :)
Title: Re: Icarus feature requests
Post by: Jurek on December 17, 2019, 03:31:16 PM
Thanks for the great v2 update. It is a really nice synth, and I especially love that it runs very stable and smooth, which isn't usual nowadays anymore. A real hardcore coder here :)

Since Icarus 2 is so great, I think it naturally rises wishes for even more (If the synth was not good at all, nobody would care).

So here is a little list with things I found, which I might know from other synths and so am missing these a bit. Feel free to be inspired or not, as you like:

1. A pre/post filter switch, so you do not have to sacrifice a whole filter only to have the distortion pre-filter. The filters are sounding very good, and it is a pity to loose one here. I also think this is very common in synths, e.g. Korg Radias, Synthmaster, Avenger and so on. I know this might "ruin" your very nice weighted layout at first thought, but maybe there is a simple solution for that. Or even if it was available under "Options" tab only, it  would already be great.

2. Second step LFO, there also is space

3a. A tilt filter mode around 1khz for the filters, e.g. like the "tone" parameter in the distortion device of Renoise, it actually is a nice mixing filter.

3b. fold distortion, pre/post filter, which gives a lot of soundshaping possibilities, also nice to add high frequency harmonics.
http://tstlab.virtualcreations.de/renoise_forum/distortion-device.png
Modulated fold distortion on pink noise, and a bit of tilt modulation:
http://tstlab.virtualcreations.de/renoise_forum/mare.m4a

4. Being able to modulate the "shape" amount of an ENV. Not sure if this is technically possible, due preprocessing or so.

5. The most OSC morph modes can be controlled in tone, but not always in mix-in-amount. I would like to suggest then to move the LFO 2 OSC knob to the matrix and instead place here an "morph mix", which mixes in the unprocessed signal.

OSC LFO1 also could be moved to matrix, e.g. for an unison spread curve knob, which makes different spreading curves possible, from logarithmic to linear to cubic/exp. As it is also common in lot of synths, e.g. Radias, Dune, Synthmaster, Melda MPowersynth

6. OSC->Tools: Render current settings a) without filter to new waveform, b) with filter to new waveform c) with filter and fx to new waveform


I get you might want to separate features into your different products, but also I would think that not a lot people will buy the other synth only because it has the one missing feature. I guess most people would like to have a most possible flexible workstation.

Thanks for consideration!
Title: Re: Icarus feature requests
Post by: davew1 on December 18, 2019, 05:12:41 AM
I'm very glad I finally upgraded one of my old 20 inch monitors to a 24 inch HD so I could enjoy your latest masterpiece. :) Just bought the update!

I'd love to see a control for adding a slight amount of randomness or humanization to the arpeggiator timing. Alongside the swing/shuffle, that would help to create even more organic sounding sequences. (You could probably recycle this feature on the drum module.) Thanks for your consideration!
Title: Re: Icarus feature requests
Post by: Markus Krause on December 18, 2019, 10:02:05 AM
Thank you for your suggestions. Before every update we go through all requests and we discuss about it, which ones will be implemented

Markus
Title: Re: Icarus feature requests
Post by: Deepbass on January 04, 2020, 04:51:42 PM
It would be nice to have a second FX tab which could be used for the drum sequencer. At the moment I have to sacrifice 1 FX out of 3 for the drum sequencer. Furthermore a second tab could also have the option to use it as a second pair of FX for the osc section (so FX I could go into FX II for a longer chain).
Title: Re: Icarus feature requests
Post by: Heath on January 30, 2020, 07:43:46 AM
would love the ability for Icarus 2 to have multiple outputs, as in 1 or more for drums and 1 for main output as it already is.  simply allowing 2 mixer tracks to be used with 1 for the drums.  not sure if that is possible knowing of the auto-premix features and the glitch and effect routing.  but if some way to seperate the drums to a different output, could be very useful.   If that were possible, it might also solve the request of another user just prior to this - where can then use outside effect processing on the drums individually from the rest.
Title: Re: Icarus feature requests
Post by: Markus Krause on January 30, 2020, 09:37:11 AM
I will check out if it is possible from the technical side
Title: Re: Icarus feature requests
Post by: PhaseTransition on February 01, 2020, 08:36:28 AM
Please add the ability to hold notes by pressing the right mouse button on the keyboard.
Would be awesome for designing drones, arps and atmospheres.
Title: Re: Icarus feature requests
Post by: Markus Krause on February 03, 2020, 09:59:29 AM
This has been requested also by a couple of other users. Chances are good that it will be added in a free update.
Title: Re: Icarus feature requests
Post by: PhaseTransition on February 03, 2020, 10:43:23 AM
 ;D Awesome!
Title: Re: Icarus feature requests
Post by: Burkuagh on February 13, 2020, 07:02:41 PM
Comments view for patches..

I have the habit of making long patch names which include the assignment of the mod wheel and CC 16 17 18...
 I do this so I know what does what.  I'd really rather have comments section on each patch where you can leave notes about the patch.
Title: Re: Icarus feature requests
Post by: Burkuagh on March 02, 2020, 10:48:02 AM
Have you guys ever thought about making an alternate version of the odd number Hyp osc types?  Currently the odd numbered ones are mono and the even numbered ones are stereo and it seems like the stereo is fully panned apart with no actual middle voice and that's what I was wondering about.  Have you ever thought of trying the odd number hyper osc with the voices distributed between middle(mono), left, and right?


Also.. Could you guys add phase inversion and reverse to the Modify Wavetable in the Tools dropdown on the OSC section?  As you know inverting and/or reversing the phase makes a huge difference when using analog filters and it would be so much more convenient to have these as dropdowns from the main page without having to edit them by hand in the editor.

1 other thing.. when the UI is closed and opened it automatically switches to the Arp display.  I would love to have it remember the last display.
Title: Re: Icarus feature requests
Post by: Markus Krause on April 27, 2020, 11:46:08 AM
Hello Burkuagh,

1) I did experiment with this. However they did not sound different enough compared to the stuff that's already included.
Please note: Unlike other synths the hypersaws in Electra and Icarus use a special statistical alogrythm to make sure that they are 100% mono-compatible. That's also the secret why the sound more smooth and more wide that the one's from competing products. So in general you don't have to care about mono-compatibility as long as you use Icarus.
Optionally you can control the stereo-with by adding the effect 'Stereo width' and set 'width' to 50%.

2) This is possible. So far noone else has requested this.

3) No sure if it is a good idea. If i change something here GUI glitches could appear in various hosts.

Best Regards,
Markus
Title: Re: Icarus feature requests
Post by: Touch The Universe on July 27, 2020, 08:19:15 AM
I'd love to see ability for an oscillator to be bypassed by one or more fx.

It might also be interesting to have a dry and wet for the osc morph.

Also maybe have free running lfo's the same option bipolar lfo's the same as lfo's with options +- and +
Title: Re: Icarus feature requests
Post by: Cliff on July 27, 2020, 09:03:08 AM
I'd like to see microtonal file support for all Tone2 synths - the ability to import tuning files such as .tun, .scl or .syx. It would enable users to do all sorts of crazy stuff. All of the major instruments by u-he (Zebra, Diva, Hive, Bazille...) and Spectrasonics (Omnisphere, Keyscape...) already have this feature, and also other synths by AAS (UltraAnalog) , Rob Papen (Blue, Predator, Quad etc), Native Instruments (FM8) and Xfer Records (Serum) also do this. I think it would add another dimension to the Tone 2 synths.

Or maybe they can already do this and I haven't found it yet...?
Title: Re: Icarus feature requests
Post by: Markus Krause on July 27, 2020, 05:38:24 PM
Hello Cliff,

Icarus probably comes with the most advanced micro-tuning section currently
available on the market. Please check this out:

https://www.tone2.org/forum/index.php?topic=2807.msg13632#msg13632
Title: Re: Icarus feature requests
Post by: Cliff on July 30, 2020, 02:48:57 PM
Thanks Markus; those are great features, but as far as I can see, Icarus still can't do what all those other synths I mentioned can do. If it could import .tun or .scl files, it would instantly open up a whole new world of exotic tunings, in a way that's very quick/intuitive for the user.
 
Title: Re: Icarus feature requests
Post by: Markus Krause on July 31, 2020, 09:17:38 AM
Hello Cliff,

Icarus' microtuning is much more advanced and smarter than simple .tun or .scl files.
The synth is able to detect in real-time what chords you are playing and works with all key-scales.
The .tun and .scl files of the other synths only work properly with a single key-scale. They even can sound really ugly when you play in a different key-scale.
You really should explore Icarus' microtuning. It's a huge step forward. You can examine it best by initializing a new patch which only plays a sawtooth.

Markus
Title: Re: Icarus feature requests
Post by: Cliff on July 31, 2020, 02:19:50 PM
OK, thanks Markus. No problem... For now I am working on some specific tunes that are derived from unique tun/scl scales, so will use other synths for those pieces. But I’ll have a closer look at Icarus’ microtuning and see what else it can do...  :)
Title: Re: Icarus feature requests
Post by: JoaquinAce on August 11, 2020, 02:07:57 PM
Could you guys add phase inversion and reverse to the Modify Wavetable in the Tools dropdown on the OSC section?  As you know inverting and/or reversing the phase makes a huge difference when using analog filters and it would be so much more convenient to have these as dropdowns from the main page without having to edit them by hand in the editor. .

I second this request :)
Title: Re: Icarus feature requests
Post by: Markus Krause on August 11, 2020, 06:08:29 PM
I will add this
Title: Re: Icarus feature requests
Post by: El Bura on October 23, 2020, 02:29:14 PM
Hey, something that really seems to be missing from Icarus and ElectraX is browser functionality, would love to see:
1. Search box to search for presets.
2. The ability to scroll through the browser using the arrow keys on keyboard.
3. Preset tagging/colour coding to group presets.

Are these things that are on the roadmap?
Cheers
Title: Re: Icarus feature requests
Post by: Markus Krause on October 26, 2020, 08:24:23 AM
The arrow keys on the keyboard are supported for the PC version (if the host supports it). On Mac it works with the VST version in many hosts.
Title: Re: Icarus feature requests
Post by: El Bura on October 26, 2020, 04:09:57 PM
hhhmmm ok, the arrow keys don't seem to be working in Ableton Live 10.1.25 on Mac 10.15.7.
Title: Re: Icarus feature requests
Post by: tatsyn on October 27, 2020, 10:27:18 AM
Here's a "small" list of features i'd like to see in Icarus....

1 - Add as modulation destination Drum and Glitch sections parameters (at least some of them)
ex: Drum - Speed, Drum Volume, decay, etc,etc
      Glitch - Glitch Mix, rate, etc, etc
These in the ways it most makes sense as a priority

2 - Similar to 1st one.... Add as Modulation destination MSEG's rate (Sync'ed and Unsync'ed) and (if possible) to be able to mangle loop points with modulators

extra - Also be able to modulate LFO's and Envelopes Shape (although we already have MSEG's!!!!!! ;) :))
 + the new waveshaping modes added in Electra2 in the filters and already mentioned in another post, quality of life FX swapping/copy-paste/......

I'm sure Markus also has his own new ideas and other requests/sugestions too so......
Title: Re: Icarus feature requests
Post by: Lights on December 02, 2020, 08:52:09 PM
As many have said previously I am absolutely fascinated by this synth.After I got Icarus, I spent around 4 to 5 hours a day for the next 5 weeks playing with it and completely ignoring all  other plugins. I literally had to cut down on using it because it was becoming a mini addiction.    ;D

Now these long hours have resulted in quite a long list of feature requests and feedback, so here we go:

When hiding / showing the plugin interface, it defaults to displaying the arpeggiator. I’d like it to remember the view it was on last,  E.g. Mod Matrix or Effects etc.

I would like to see the Shape knob on the Envelopes affect the Attack curve just as it does the Decay and Release.


Preset Specific :

- Like others have mentioned, a search option in the browser would be very useful.
Also the ability to click a tag and view a list of presets by author, sound category etc.

- Ability to Rename Presets. (through right click or double click.)

- A Refresh button in the browser to re-read the patch file structure without quitting & restarting the plugin. This would be especially useful for saving & re-saving new patch presets that has been just created within the same instance or another instance of the plugin (without having to offload then reload the plugin).

- Ability to save Presets for Modulation Matrix status, - can be helpful to recall recurring / commonly used setting  such as Key to Volume or Velocity to Filter envelop OR to copy settings from one preset to another.


Fix some display update issues :

- Envelopes don’t update at all when controlled via midi, but can also fail to update when double clicking knobs to snap back to default value.

- Effect parameters don’t always light up or dim when effect is enabled / disabled, until mouse pointer hovers over them. This occurs more frequently when all three effect slots are used.

- Oscillators 2 & 3 displays also sometimes don’t show the waveform when switching from one patch to the other, until you click on their screen area.


ARP Specific :

- Set Arp velocity by sweeping.
Right now, each velocity step can be set individually but velocity rises and falls  have to be set step by step. For smooth sweeps it would be nice to drag across the steps and have the velocity sweep smoothly.

- Having velocity steps displaying for all 32 arp steps, whether a note is present on that step or not, makes it difficult to view the velocity pattern. It would be good to  hide or dim the velocity marker  if no note is programmed to play in that step.

- Arp latch or hold option. Not sure if that is already present but I might have missed it ?!

- Arp feature “rotate one step”  and “shift notes up/down” are very useful  but having to go through a menu to do this, can be very tedious, especially if you need to do it 4, 6, 8 rotations etc. Suggest horizontal and vertical scroll bars that can be easily dragged instead ??


Keyboard shortcuts.

I understand this could be complicated because of possible conflict with DAW keyboard shortcuts. However, there are a lot of menu options in Icarus and keyboard shortcuts would do wonders for workflow. Preset change with Control+right & left arrows for example, or Quick save Patch with Shift +S etc.


Finally  ;)

Hide or remove floating tooltips and show their information on the preset screen underneath preset name (as in Saurus). This would make it far easier to consistently see the info in one place. It would also solve the problem of the data values often being hidden underneath the mouse pointer or in my case of poor eyesight, allow the use of a larger font to display the parameter value.

Thank you.
Title: Re: Icarus feature requests
Post by: davew1 on January 06, 2021, 09:07:02 AM
The checkmark noting which preset you've selected doesn't remain after navigating away from the arp, drum, glitch, and MSEG modules. Sometimes after a bit of editing, I want to go back and reselect a preset to begin working with it from scratch again, but can't remember which one I selected. Thanks!
Title: Re: Icarus feature requests
Post by: davew1 on January 06, 2021, 11:23:01 PM
**Edit: I realized in playing with the glitch sequencer a bit more that the off/on buttons for each effect can be modulated. That helps to create variation alongside modulating the speed and steps parameters. So the below is a pretty low priority request. Thanks for listening.**

I haven't had as much time to play with Icarus lately, but came up with another suggestion after using it for a while recently:

I've always appreciated how many of Icarus' parameters respond to DAW automation. This is especially true with Icarus' powerful arpeggiator, where you can modulate the settings of individual pattern steps to create dynamic and evolving sequences.

If more of the glitch module's parameters could be DAW-automated, it would allow for generation of even more dynamic and evolving sequences. An example would be modulating the repeat amount of beat 3 and the pitch shift amount of beat 5 with a DAW LFO so they differ with each pass. While many of the individual grid cells' parameters show up in Bitwig and Cubase, Icarus doesn't respond to automation of them.

I could say similar things about the effects module (especially mix amounts) and the drum module (for example, being able to modulate the decay and panning of an open hi-hat). Those aren't as high a priority for me because I currently use external plugins when I need more automation. But that could change if these modules become more automation-responsive in the future.

Many thanks!
Title: Re: Icarus feature requests
Post by: Markus Krause on January 07, 2021, 09:28:41 AM
Thank you for your feedback!
Title: Re: Icarus feature requests
Post by: functionform on April 04, 2021, 08:29:05 PM
Hello Markus thanks for the great synth!  I believe this one should be an easy one, and I think a lot of people could benefit.

Title: Normalize Each Wave In Wavetable

Appearance:
   Under the Wavetable editor menu, Under Mix a new option should appear titled Maximize Volume by wave

Behavior:
   Upon selection, any waveform in the wavetable will be independently normalized to 0.
   For example, a resynthesized kick should now exhibit no "decay" in the visual represenation of the wavetable.

Benefits:
  Currently, for samples being resynthesized with decay, it is an arduous process to keep clicking Maximize volume over and over until all the wave forms have been normalized in the wavetable.  My current workaround is to export to wave, load into Dune 3 (or Serum) and Normalize (for Dune3) or Normalize Each (for Serum).

   While this is not a "musical" normalization it does spark creativity for me since now I have all sorts of interesting waveforms to play with in my wavetable which can be used in to create growls or brash textures etc.

   It would also really improve my workflow since I don't have to load another synth to play with a wavetable.   If you would like an example file that demonstrates the export described, please feel free to ping me, as I don't see a way to attach a file here.

Thanks for your consideration!

Current Workarounds within Icarus:
  Clicking Maximize volume forever
Title: Re: Icarus feature requests
Post by: functionform on April 04, 2021, 08:58:30 PM
Another quick one, is it possible for Icarus to remember last saved directory for the File dialog popup?  When I'm resynthesizing a lot, I have to keep navigating my subdirectory list to place my wavetables where I want them.  Thank you!
Title: Re: Icarus feature requests
Post by: Markus Krause on April 06, 2021, 09:15:53 AM
You feature-requests are valueable. Chances are good that they will be implemented in the next update.

Happy Easter,
Markus
Title: Re: Icarus feature requests
Post by: Yukihiro on May 07, 2021, 09:44:54 AM
Hello
I have one wish about the manual.

English is not my first language.
Nowadays, automatic translation is available in web browsers,
so if the manual can be read in a web browser, I can understand it quickly.

Warlock's manual can be read in a web browser, which is very helpful for me.
I hope you will do the same for Icarus2.
Title: Re: Icarus feature requests
Post by: Markus Krause on May 07, 2021, 05:18:53 PM
Hello Yukihiro,

it is possible to do an automatic translation also with pdf files:

https://translate.google.com/?hl=en&sl=en&tl=ja&op=translate

Then select Icarus2.pdf as source file. You can find it within the Icarus_data directory.

Have a nice weekend,
Markus
Title: Re: Icarus feature requests
Post by: Yukihiro on May 08, 2021, 04:34:37 AM
Thank you for your quick comments.
I just tried it, and I see that it is possible to translate a file with a size of 5 Mbytes.
 I didn't know that. Thank you very much for your valuable information.
Unfortunately, I can't see the figures and tables, but I can almost understand the text.
Title: Re: Icarus feature requests
Post by: Sameer on May 14, 2021, 11:28:12 AM
Hi ,
It has been an immense pleasure using the Icarus 2 and being part of the tone2 community\family. While really enjoying creating sounds on the tone2 i had a few wishlist features , i thought of putting them here, apologies if they have already been addressed.


1.The ability to save STEP LFO presets
2.Scalable Step LFO window .
3.Possibility to tweak Attack and Decay stages between linear to beizer \parabolic for Envelopes
4.More MSEGs please !! 😊
5.The drive and volume Knobs in the filters are inverted though this is not a show stopper but sometimes one just ends up cranking up the wrong knob due to inverted placement.
6.Speed dials seem to follow the reverse law. Universally most synth use the Time divisions from a bar standpoint while Icarus honors the speed division factor so where in other syths ½>1/4>1/16   means the speed will go faster , in Icarus it slows down. Again this Is not a show stopper but requires reverse mental math for lower IQ peeps like me .
7.It would be great to see Ratchet in the arp section (though this can be managed with the glitch engine)  and if possible to record midi notes and use like a phrase.

Best
Sameer.
Title: Re: Icarus feature requests
Post by: Yukihiro on May 18, 2021, 01:35:02 PM
I am enjoying Icarus2. Thank you for developing such a fun software.
Can I write a little bit about my wishes?

The morph mode of Icarus2 has FMSine, FMSine2x and FMSine3x.
I think it would be great to have FMSine0.5x and FMSine0.25x in addition to these.
Of course, it would be possible to use one of the other OSCs. However, I would like to keep the other two OSCs for other uses.

In fact, it would be best if the ratio could be set arbitrarily.
Title: Re: Icarus feature requests
Post by: davew1 on July 07, 2022, 05:43:40 AM
I'm enjoying some of the new features in the 2.5 update. It's possible to get some interesting patterns by playing arpeggios while modulating Icarus' effects levels with Bitwig modulators. Also, being able to audition different wavetables in an oscillator by using the mouse scroll wheel makes it even easier to create new sounds. Very cool!
Title: Re: Icarus feature requests
Post by: Velltone on August 25, 2022, 10:59:53 PM

i miss keytrack and glitch section mix knob modulation - will be nice if these have at least macro/mod wheel control.Cheers :)
Title: Re: Icarus feature requests
Post by: Markus Krause on August 26, 2022, 10:26:39 AM
I will check out if it is possible with reasonable effort
Cheers! :)
Title: Re: Icarus feature requests
Post by: Markus Krause on November 25, 2022, 02:12:40 PM
Feature requests by Hanz Meyzer:

"I have some little suggestions for workflow improvement, which are very small details, but I think would improve the usability:

- The view selection, for example that I have chosen LFO2 tab and the 2d wavetable view, could be remembered in the instance (not in the patch, but why not?), so if you re-open the GUI, it is not lost anymore

- If I modulate the wavetable index with the mod wheel + LFO2, on mouse over on the index knob, only the mod wheel modulation is shown... A bug? Also there simply could be then two little modulation amount popup-knobs, for each single modulation source. This would be super handy, since you do not need the mod matrix view at all anymore. I think this would be huge improvement!

- Also the context menu on a knob could then show "remove LFO2 modulation" and "remove mod wheel modulation", so for each source an extra entry.

- I actually would put the matrix and MSEG1/2 tabs to the very left, since it seems to be the most important while sound design phase. Also this tab selection could be remembered.

- Some alt-click on a knob could open the matrix tab.

- It is a pity that you have to sacrifice a whole filter, if you want pre-filter distorton... What about adding the all distortion types with "prefilter" prefix additionally?

- Lock for FX mix, so you can browse all presets with fx disabled. Actually a switch "disable fx" might be more cpu saving
- Lock for EQ on/off"
Title: Re: Icarus feature requests
Post by: Markus Krause on December 07, 2022, 12:10:05 PM
Requested: "I'd really love is if there was a Random+- modulation source"
Title: Re: Icarus feature requests
Post by: LeonC on March 12, 2024, 01:16:31 PM
Hello,
I have been using the Icarus 3 beta. Absolutely loving it so far.

There are a few requests and suggestions I'd like to mention.




Thank you for your consideration and for building such a phenomenal synthesizer.

Best,
L
Title: Re: Icarus feature requests
Post by: LeonC on March 13, 2024, 01:05:32 AM
Another useful function: a way to scroll through drum sounds in the drum module. A comprehensive browser is not necessary, but up/down arrow buttons or a even a keyboard-command that would load the next .wav in a given folder - this would hugely speed up the workflow and minimize the amount of times it opens the Finder window when loading a sample!
Title: Re: Icarus feature requests
Post by: Markus Krause on March 21, 2024, 09:59:45 AM
Open the finder. Then you can drag&drop a wav sample in the drum module. Drop the file to where the sample name is displayed. This method has the advantage that you're also able to pre-listen the sounds.
Title: Re: Icarus feature requests
Post by: exmatproton on April 05, 2024, 09:51:31 PM
Seems something is weird with the pitchbend in Icarus 3.

The first 20 cents the pitch isn't changing. @ 20 cents the pitch suddenly changes to +/- 20 cents and then resumes the bend.

EDIT: Not sure why this has been modified. It truly is the first 50 cents, not 20..
Title: Re: Icarus feature requests
Post by: Markus Krause on April 06, 2024, 09:30:39 AM
The threshold for the pitchwheel is a feature that is intended.

Explanation:
There are plenty of old/crappy Midi Keyboards out there. They do not longer center the pitchwheel exactly and return Midi pitchbend values that are slightly off. This can make synthesizer plugins be out-of-tune, expecially if they are set to a high pitchbend range like +-12 semitones. The threshold in Icarus in the center of the pitchbend fixes this problem.

I'll check out if it is possible to lower the threshold a bit for the next update.

You can get a more fine pitchwheel resolution if you change PitchWheel+-12 to +-2 in the top left of the synthesizer.
Title: Re: Icarus feature requests
Post by: exmatproton on April 06, 2024, 04:24:06 PM
The threshold for the pitchwheel is a feature that is intended.

Explanation:
There are plenty of old/crappy Midi Keyboards out there. They do not longer center the pitchwheel exactly and return Midi pitchbend values that are slightly off. This can make synthesizer plugins be out-of-tune, expecially if they are set to a high pitchbend range like +-12 semitones. The threshold in Icarus in the center of the pitchbend fixes this problem.

I'll check out if it is possible to lower the threshold a bit for the next update.

You can get a more fine pitchwheel resolution if you change PitchWheel+-12 to +-2 in the top left of the synthesizer.

Not sure why my previous comment has been deleted.....?

Since this is the feature request thread; I would like to see an option to set a pitchwheel offset/threshold :)
Title: Re: Icarus feature requests
Post by: Markus Krause on April 06, 2024, 08:33:09 PM
The pitchwheel behaves this way since 8 years and we did not get a single request from another user that it should changed.
The opposite was true before the threshold feature was introduced. We occasinally received mails from people with wonky pitchwheels asking 'why is the synth slightly out of tune?'
So obviously it works fine in the current stage for all other people including myself.
I noted your feature request, aswered to you quickly, told you a workaround and told you that I will take care of your demand of it in the next update. There is no need to spam about it here.