Hello apetosa,
additonal playmodes for the morphmode are possible. Chances are good that this featue will be in for future updates.
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It is possible to resynthesize own waveform for Gladiator with this free tool that i wrote some years ago.
However there are drawbacks:
- The waveforms are not stored with the patch or song
- It's complicated to use
- Results are not always good
Instead of using the tool i recommend to build your custom sounds with the modifiers. The random button on top of the OSCs is very inspiring.
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www.tone2.com/Resynthesis_Tool_for_Tone2_Gladiator2.zipResynthesis Tool (c) by Tone2.com software
What does it do:
It allows you to create custom vocoder sounds or to resynthesise instruments.
It loads a 16 bit mono wav file and creates a custom mf2 files (custom HCM synthesis oscillator) for Tone2 Gladiator2.
Please note this:
- This tool is intersting for professionals only. You should be skilled with computers or sound design.
- The utility is PC only
- We do not provide support for this utility
- The software is provided "AS IS" and to be used at your own risk.
- Results may vary, not all wave material is suitable for resynthesis
- The utlility works with 16 bit mono wave files (default header)
- The sounds must have a wavelength of 512 samples
- Some wave material will crash the utility, note that extra header information (wavelab) could be a cause for this
How to create a custom vocoder sound for Gladiator2:
1) Start resynthesis utility
2) 'File->load WAV' and select a 16 bit mono WAV file which contains speech like 'VocoderMe.wav'
3) Resynthesize it with 'Analyze->Cos 2048'.
4) Play it back with 'Play->Resynthesis slow'.
5) Save it with 'File->save MF2 Multiwave'. It will create a file called 'new.MF2'.
6) Rename 'new.MF2' to '137VO Gladiator.mf2' and overwrite the file in Vstplugins/Gladiator2_data
7) Load Gladiator2
8 ) Press Init to create a new patch and select 'VO Gladiator' as waveform for oscillator1. use 'OSC12 LOOPSPEED' to control the playback speed.
How to resynthesize a an instrument for Gladiator2:
1) Start resynthesis utility
2) 'File->load WAV' and select a 16 bit mono WAV file like 'ResynthesizeMe.wav'
3) Resynthesize it with 'Analyze->Kaiser 16384'.
If you can see vertical lines on the image the tuning of the wave file is not suitable for resynthesis.
The wavelengh of the source MUST be exactly 512 samples. This is a base frequency of exactly 86.13Hz @ 44.1 Khz Samplerate. Not all sounds can be resynthesized without artefacts.
4) Play it back with 'Play->Resynthesis slow'.
5) Save it with 'File->save MF2 Multiwave'. It will create a file called 'new.MF2'.
6) Rename 'new.MF2' to '137VO Gladiator.mf2' and overwrite the file in Vstplugins/Gladiator2_data
7) Load Gladiator2
8 ) Press Init to create a new patch and select 'VO Gladiator' as waveform for oscillator1. use 'OSC12 LOOPSPEED' to control the playback speed.